Allegro.cc
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spellcaster
spellcaster has rated 38 projects with an average score of 8.34
Adagio
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Alex the Allegator 4
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Allegro Font Editor
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Chaos Funk
![]() ![]() ![]() ![]() ![]() This game is pretty addicting :) I really like the game, it's fun to play and it also has this addicting "just one more game" appeal. Combine this with the neat scaling routines and you have a winning combination.
Charred Dirt
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Crystal Chaos
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Diablo II Map Editor
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dlg - a graphical DIALOG editor
![]() ![]() ![]() ![]() ![]() This editor allows you to create your dialogs in a very easy and efficient manner. If you're using the allegro GUI, or an extension of the allegro GUI, you'll need this program. It's as easy as that.
F.S.A. (Flying Saucers Attack)
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FunKam tools
![]() ![]() ![]() ![]() ![]() Just played with FunKam for a couple of minutes, but that idea of making a lego stop motion kung-fu flick is in my head again :) A cool feature to add to later version of this programs might be a green/ blue screen mode. It's amazing what ideas can be spawned by such a seemingly simple tool. If you have a web cam, give this a try :)
Ghosts of Dex
![]() ![]() ![]() ![]() ![]() I don't really get the game. I guess the main problem is that you don't get any feedback if you shoot (neither via gfx or sound). There's also no way to find out how often you need to hit the sprites anymore. On the other hand, for a game written in 6 hours (Blitzhack), it's not bad at all.
Gyn
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Hellcarrier
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HeroQuest
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Icy Tower
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Mappy map editor
![]() ![]() ![]() ![]() ![]() It's a map editor with some extra features. I normally create maps with mappy, then use a home-made script to convert the rather complex mappy map into a simple 3dimensional tile map.
Moon Lander
![]() ![]() ![]() ![]() ![]() This game is excellent. It's small, it's fun... in other words: great :) The fire from the rockets reacts nicely with the ground. The steering is a bit more challenging than your normal moon lander. The only thing I missed was joypad control :)
Mr. Fixit
![]() ![]() ![]() ![]() ![]() Now this a puzzle game that's fun to play. I was pretty close to give 5 stars, but a couple of things stopped me: - I would have preferred that only those elements that are selectable are actually shown. - I had problems exiting the game. It uses F1 to bring up the ingame menu, I expected ESC - Just a bit more polish here and there This is a very promising game - with a few changes it could become one of the best games in the depot.
Mythic Blades
![]() ![]() ![]() ![]() ![]() This is the best independent beat-em-up I've ever seen. Download it and see for yourself - you won't believe your eyes. It's a real pearl.
PuffBOMB (Prototype)
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Rafkill
![]() ![]() ![]() ![]() ![]() I liked the game... My only problem was the fact that I always seem to get to few / the wrong power-ups. I think it needs some more polish, put it's a great start for sure.
Raid'em
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Saucelifter
![]() ![]() ![]() ![]() ![]() This game is just fun. Try it. Now. The game-play is great (no wonder, since it's a remake of a classic) and the game's visual style and it's love for detail add on top of it.
Sunny Pakman
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Super Grand Prix
![]() ![]() ![]() ![]() ![]() Starting from a score of 3, the final score was created as follows: Gameplay: +1 Presentation: -1 This game really reminds me of the old arcade racers. I do have a couple of griefs, though. My main complaint would be the default keyboard layout which isn't that intuitive (both to find and to use). Things that I missed: -track overview during the race, so you know where the other players are. - music
Super Grand Prix II
![]() ![]() ![]() ![]() ![]() The game adds some features on top of SGP, but the actual gameplay hasn't changed that much. It added quite a lot of features, but it mainly added stuff instead of refining the good attributes of SGP. It actually looks less polished than the first game in this series.
Super Monster Painter Extreme
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Sword of Fargoal remake
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Westbang
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Zep's Dreamland
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Zombiepox
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