Depot Games: Worminator
Project Status: Completed
Highest Popularity: #1 during November 2005
Links: Web Site
Developers: David Layne
Ports: DOS, Windows
Source Code: Available
Author's Description: Worminator is a really awesome sidescrolling action game as an homage to the Apogee and iD classics. Worminator has many impressive features, including those listed below:
-Fast, fluid scrolling
-More than 9 unique weapons, and 8 different weapon types
-Multiple ammunition types
-Lots of gibs and shrapnel (all cartoonish, though)
-Visible character damage (as you get hurt, the Worminator actually becomes bloody)
-Visible weapons (every weapon actually appears differently on the Worminator. Most platform games have a single weapon graphic that shoots every type of projectile)
-Over 12 fully animated enemies
-Comes with over 16 levels, and a level editor is built into the game so you can make your own maps!
-Keycards, doors, special items, switches, lever, extending bridges, floating platforms, and more!
-Earthquakes rip the ground apart, while snow and rain fall around you!
-Great MIDI tunes by Dave Cha (www.nahxp.com)
-Parallax scrolling, plus four data layers in every map. This makes the engine very flexible
-Game includes two single player campaigns with special scripted events, as well as an option to load custom maps
-Stereo sound effects (where avalible)
-Limited 'skins' support; you can play as many different characters!
-Ability to record and playback demos!
-Five difficulty settings, customizable controls, multiple resolution support, and more!
-Built using Allegro + DJGPP, and now MSVC 6.0 with WinAllegro. Source code is avaliable on our website
Overall Rating: 9.8
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