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What game are you working on? |
ImLeftFooted
Member #3,935
October 2003
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Cool teaser. I've heard the sound that played over the logo before... I can't recall where though. |
OICW
Member #4,069
November 2003
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Nice teaser, really nice. I'm looking forward to play it. [My website][CppReference][Pixelate][Allegators worldwide][Who's online] |
Vasco Freitas
Member #6,904
February 2006
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Thank you for your comments |
OICW
Member #4,069
November 2003
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VF: I was thinking that, at least I know he makes CGI films. Still you have for sure some work on it too. I hope you guys will make a demo soon. [My website][CppReference][Pixelate][Allegators worldwide][Who's online] |
Eradicor
Member #2,992
December 2002
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Mark Oates said:
Nice music!
Heh.. you should know. OICW said: I hope you guys will make a demo soon. Working on it. OICW said: I know he makes CGI films. Yeah.. amongst tons of other kind of Films and special effects for small time Independent films. | Visit The site | |
OICW
Member #4,069
November 2003
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Well ok, I said here that I've set all my projects on hold. Now it seems that it's not necessary true. I actually don't know how it happened (maybe you gave me motivation, maybe the boredom won over my laziness), I've restarted work on my recent project. It's a turnbased strategy, which has simmilar game mechanics like Risk. So far I have functional economy and GUI prototype. Note that map generator need to be redone - it tends to split sectors and also produces small sectors. Also some work on graphics should be done. {"name":"590647","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/6\/b\/6b6e605a997d777ae7aa6dfc9d280c74.png","w":800,"h":600,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/6\/b\/6b6e605a997d777ae7aa6dfc9d280c74"} [My website][CppReference][Pixelate][Allegators worldwide][Who's online] |
Thomas Harte
Member #33
April 2000
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Quote: Recycling from Firestorm Isn't that a film title they made up for Seinfeld? [My site] [Tetrominoes] |
kentl
Member #2,905
November 2002
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Check this out Thomas (and yes it was). |
Eradicor
Member #2,992
December 2002
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http://www.finfilms.net/video.php?videoid=293 | Visit The site | |
bhagabhi
Member #1,660
November 2001
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Working on my old Dungeon Master clone dotg - {"name":"590659","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/b\/6\/b61fbd5982e798b9c2aee213f65fe1f0.jpg","w":650,"h":505,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/b\/6\/b61fbd5982e798b9c2aee213f65fe1f0"} I have after a loooooong pause from it started working on it again - rewriting, implementing stuff nicer, you know the drill, and now finally a version 0.20 is in the making. |
Billybob
Member #3,136
January 2003
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Lookin' good.
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Thomas Harte
Member #33
April 2000
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Conveniently, I've just released the latest version of the emulator I wrote about (much) earlier in this thread. I won't bore people with details, except for these:
[My site] [Tetrominoes] |
Andrei Ellman
Member #3,434
April 2003
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X-G- said:
That's seriously good considering the reduced # of colours. Using a different hue for each component really makes the things that need to stand out stand out. You should consider making gfx for mobile-phone games or anything needing that retro-look. Michael Jensen said: Yes, I do have roots in Denmark, but they're pretty far back if my understanding is correct. I'm told it means "Son of Jen," no idea if that's true. It does. Before the Germanic peoples adopted the concept of a family-name, their children were referred to as X, son of Y. In Iceland, this practice continues to this day. See http://en.wikipedia.org/wiki/Icelandic_name AE. -- |
Epsi
Member #5,731
April 2005
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the required update for the XBOX 360 to play XNA games will be up on Monday So I'm now playing with particles and additive blending {"name":"lgxnamm2.png","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/6\/6\/6637675a952cb4d69b5ddf941b4d019d.png","w":496,"h":318,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/6\/6\/6637675a952cb4d69b5ddf941b4d019d"} ___________________________________ piccolo: "soon all new 2d alegro games will be better. after i finsh my MMRPG. my game will serve as a code reference. so you can understand and grab code from." |
enric
Member #4,016
November 2003
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I'm currently working on a Brainf*** optimizing compiler, can it be considered a game? I think so. ______________________________________________________ |
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