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| What game are you working on? |
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Andrei Ellman
Member #3,434
April 2003
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Me? I'm currently working on re-installing Windows 2000 after the previous installation decided to trash my profile and registry I've also recently released an update to Chickens. In fact, the thread's still open. Below is a scrteenshot of an adding-machine that runs entirely off ducks' eggs. Here, it is adding 15 and 12 to produce 27. {"name":"chscreenshot4.png","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/e\/7\/e7d2ea3ba6aef046e8545930a09fa6bb.png","w":1280,"h":1248,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/e\/7\/e7d2ea3ba6aef046e8545930a09fa6bb"} AE. PS. Zaphos said:
{"name":"351f25992d6a08e9384194c3e562f567.png","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/3\/5\/351f25992d6a08e9384194c3e562f567.png","w":338,"h":146,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/3\/5\/351f25992d6a08e9384194c3e562f567"} What on earth is growing out of the dude on the right's hair? -- |
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Zaphos
Member #1,468
August 2001
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... that adding machine is pretty sweet. Also: insane. Quote: What on earth is growing out of the dude on the right's hair? Medusa-style snakes.
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kikabo
Member #3,679
July 2003
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I'm working on a 3D space shooter if working means: stop, start, rewrite, tinker with the engine and not actually do any real level work ... The complete game will be a fly though of familiar oldies starting with pleiads on earth going on through some of the best known space shooter oldy arcade games. The camera positions can be selectable but each level has one similar to the original. {"name":"590603","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/7\/c\/7c2f325c431eb5913617f667fc86d380.jpg","w":1152,"h":864,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/7\/c\/7c2f325c431eb5913617f667fc86d380"} ed. I never did work out how to inline picture attachments, doh! ed. thanks LL |
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wiseguy
Member #44
April 2000
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Quote: I want FFXII!! And a Wii..
FFXII rocks As far as what I'm working on, I don't have any screenshots because I'm working on the underlying project workings for my universal installer, as well as rewriting some of the older code for my RPG that I've been working on for years, and rewriting the movement routines for my eggrunner game. Unfortunately I started back to work this week so my time is limited again... |
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LennyLen
Member #5,313
December 2004
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Quote: ed. I never did work out how to inline picture attachments, doh!
Once the file is attached, you can see a link to it on the attachments page: Just copy the link address and use that as the URL in your image tag.
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kikabo
Member #3,679
July 2003
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Quote: I discovered you can't really get very far without proper text handling
Glyph Keeper works under linux / mingw, I think someone found (Miran?) the easiest way to install it without breaking anything was to install FreeType 2.1.10 in /usr/local on linux if you only have 2.1.9 installed. |
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LennyLen
Member #5,313
December 2004
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Looks good Kikabo. The second screenie reminds me of a game I used to play on the Atari ST, but I don't remember the name.
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kentl
Member #2,905
November 2002
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Quote: The second screenie reminds me of a game I used to play on the Atari ST, but I don't remember the name.
Shame on you! |
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LennyLen
Member #5,313
December 2004
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Quote: Shame on you! Zaxxon. Nah, that wasn't it. But the game I'm thinking of was definitely based on it. A 16-bit clone I guess. It used the same perspective, but had better graphics.
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piccolo
Member #3,163
January 2003
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still working on my MMRPG. It is also my sir design project. wow |
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Kloks
Member #943
February 2001
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Hello everybody I'm trying to work on a very special project that's all I can say for now {"name":"590611","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/8\/5\/8516031526cad1cf3dde763c3609780c.jpg","w":640,"h":480,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/8\/5\/8516031526cad1cf3dde763c3609780c"} {"name":"590612","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/5\/1\/512e5a6cfab457621ed8e7b094bb9ed2.jpg","w":640,"h":480,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/5\/1\/512e5a6cfab457621ed8e7b094bb9ed2"} |
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X-G
Member #856
December 2000
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Quote: I'm working on a mobile phone game together with another company where I live. Hopefully, it should be done Q1 next year. No idea if we get it published though.
You're supposed to be teaching us about simulation engines, damn it! In other news, having your Internet tubes tied for twenty-four hours because of excessive bandwidth usage sucks. The first screenshot is from Wargear, which you should all know about by now. The second... geez, the graphics aren't that great. I just threw that together in like a day, on and off. -- |
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Niunio
Member #1,975
March 2002
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I'm working in the new (and I hope definitive) API for the Mingro library. The new one will be OOP only, so it will be an environment to build games. Even it will be easy to change the base library (Allegro) with any other library (OpenGL, AllegroGL, DirectX, SDL, DOS/BIOS...). But before that I must finish "allegro.pas", a wrapper to use Allegro in Pascal compilers (Free Pascal, Lazarus and Delphi). When I finish Mingro 1.0 beta I should port all my games to Mingro, to prove if it is so great as I think. So I'll be busy next months. ----------------- |
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Mark Oates
Member #1,146
March 2001
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Well X-G, you may believe that the graphics are not very good, but I believe they look incredible. It has a really attractive flavor and I sincerely hope you are doing something with it. -- |
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Ceagon Xylas
Member #5,495
February 2005
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X-G said: I just threw that together in like a day, on and off.
What I'd do with a handful of X-G's talent. |
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Richard Phipps
Member #1,632
November 2001
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He doesn't realise he has talent. That's the ironic thing. |
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Billybob
Member #3,136
January 2003
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Quote:
What I'd do with a handful of X-G's talent. Sexual Innuendo GO!
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LennyLen
Member #5,313
December 2004
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Quote: Sexual Innuendo GO! I'm glad I'mnot the only one who thought that.
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Derezo
Member #1,666
April 2001
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I'm still working on my 'Modia' game. It's coming along, but at a slower pace than before. http://www.ericswebsite.com/junk/modia0.1.2-ss1.png Now that I have characters and items, I'm working on Battles. "He who controls the stuffing controls the Universe" |
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Dennis
Member #1,090
July 2003
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Richard, talking about X-G said: He doesn't realise he has talent. That's the ironic thing. It's natural for an artist to see the flaws and shortcomings in ones output. If an artist would accept and just like his own stuff without any self-critique, he'll stop improving on it. Satisfaction is death to an artists progress. If an artist starts to become satisfied with his art, he'll hit a plateau and he'll not make any progress anymore and that's unwanted, because there is always room for improvement. --- 0xDB | @dennisbusch_de --- |
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Onewing
Member #6,152
August 2005
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Quote: Satisfaction is death to an artists progress. Is that why Van Gogh cut his ear off? Because he was too close to satisfaction? ------------ |
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Thomas Fjellstrom
Member #476
June 2000
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Knowing you have some skill, and knowing you are perfect are two very different things. -- |
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piccolo
Member #3,163
January 2003
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nah we just talked about him in class to night he cut it off as a present the girl wanted. wow |
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kentl
Member #2,905
November 2002
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Quote: Knowing you have some skill, and knowing you are perfect are two very different things.
Not always. If you know you are perfect you'll always know that you also have some skill. |
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LennyLen
Member #5,313
December 2004
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Quote: nah we just talked about him in class to night he cut it off as a present the girl wanted I hope you mean that you students were talking amongst yourselves, because that's just a common myth.
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