Draws a 3d quad onto the specified bitmap.


void quad3d_f(BITMAP *bmp, int type, BITMAP *tex, V3D_f *v1, *v2, *v3, *v4);
Draw 3d quads, using either fixed or floating point vertex structures. These are equivalent to calling polygon3d(bmp, type, tex, 4, v[]) or polygon3d_f(bmp, type, tex, 4, v[]).

Read the beginning of chapter "Polygon rendering" for a list of rendering types you can use with this function.
Examples using this:

Related Projects

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