POLYTYPE_PTEX_LIT
Polygon rendering mode type
Description
#define POLYTYPE_PTEX_LIT
Like POLYTYPE_ATEX and POLYTYPE_PTEX, but the global color_map table (for
256-color modes) or blender function (for non-MMX truecolor modes) is used
to blend the texture with a light level taken from the `c' value in the
vertex structure. This must only be used after you have set up the color
mapping table or blender functions!
Related Projects
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