Allegro Manual
3D math routines
identity_matrix
identity_matrix_f
get_translation_matrix
get_translation_matrix_f
get_scaling_matrix
get_scaling_matrix_f
get_x_rotate_matrix
get_x_rotate_matrix_f
get_y_rotate_matrix
get_y_rotate_matrix_f
get_z_rotate_matrix
get_z_rotate_matrix_f
get_rotation_matrix
get_rotation_matrix_f
get_align_matrix
get_align_matrix_f
get_vector_rotation_matrix
get_vector_rotation_matrix_f
get_transformation_matrix
get_transformation_matrix_f
get_camera_matrix
get_camera_matrix_f
qtranslate_matrix
qtranslate_matrix_f
qscale_matrix
qscale_matrix_f
matrix_mul
matrix_mul_f
vector_length
vector_length_f
normalize_vector
normalize_vector_f
dot_product
dot_product_f
cross_product
cross_product_f
polygon_z_normal
polygon_z_normal_f
apply_matrix
apply_matrix_f
set_projection_viewport
persp_project
persp_project_f
qscale_matrix
Description
void
qscale_matrix
(
MATRIX
*
m,
fixed
scale
)
;
Related Projects
The following projects include source code containing this keyword:
Star Control: TimeWarp
TW-Light
Edit3D
GA + ACO example