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Easter Hack |
Eric Johnson
Member #14,841
January 2013
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@amarillion: I noticed that .io domains aren't made into links. I posted atom.io in one of my progress logs, but it wasn't made into a link.
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amarillion
Member #940
January 2001
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@eric: I'm using the urlize django tag to generate the links. If you prefix http: or https: then it should be recognized, even for less common TLDs. The Easter hack logs are going really great. Keep it up everybody! -- |
bamccaig
Member #7,536
July 2006
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WheeeeEeEeeeEeeEeeeeeEEe. I don't sign up for hacks because I don't have the time or motivation (or skills), but it's good to see the ones that can do them doing it. -- acc.js | al4anim - Allegro 4 Animation library | Allegro 5 VS/NuGet Guide | Allegro.cc Mockup | Allegro.cc <code> Tag | Allegro 4 Timer Example (w/ Semaphores) | Allegro 5 "Winpkg" (MSVC readme) | Bambot | Blog | C++ STL Container Flowchart | Castopulence Software | Check Return Values | Derail? | Is This A Discussion? Flow Chart | Filesystem Hierarchy Standard | Clean Code Talks - Global State and Singletons | How To Use Header Files | GNU/Linux (Debian, Fedora, Gentoo) | rot (rot13, rot47, rotN) | Streaming |
Eric Johnson
Member #14,841
January 2013
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bamccaig said: WheeeeEeEeeeEeeEeeeeeEEe. I don't know whether to read that in an excited or sarcastic tone. I'll go with the latter. You don't need madskillz to join a hack. I see them as a way to earn some much-needed game-programming experience. Even if the end result isn't what you expected, you'll likely come out with more than you did going in. Give it a try sometime.
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bamccaig
Member #7,536
July 2006
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I've tried before. I typically don't make much progress and procrastinate instead. I think it's because I'm really not all that interested in making games. Truth is, I prefer to play them. Since I love writing software and playing games you'd think I could marry the ideas and especially love making games, but thus far it's just the opposite. I think since my graphical talents are severely lacking and I'm a rather visual person it cripples my ability to succeed at game development. I become blocked by the need for artistic resources for which I cannot make and development halts in pursuit of things that are more fun, like playing games and drinking beer! It wasn't sarcasm though. It truly is exciting that a hack is going on (even as an observer it can be energizing). Also I'm drunk so there's that. -- acc.js | al4anim - Allegro 4 Animation library | Allegro 5 VS/NuGet Guide | Allegro.cc Mockup | Allegro.cc <code> Tag | Allegro 4 Timer Example (w/ Semaphores) | Allegro 5 "Winpkg" (MSVC readme) | Bambot | Blog | C++ STL Container Flowchart | Castopulence Software | Check Return Values | Derail? | Is This A Discussion? Flow Chart | Filesystem Hierarchy Standard | Clean Code Talks - Global State and Singletons | How To Use Header Files | GNU/Linux (Debian, Fedora, Gentoo) | rot (rot13, rot47, rotN) | Streaming |
Eric Johnson
Member #14,841
January 2013
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You should make a game about drinking beer.
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bamccaig
Member #7,536
July 2006
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The thought occurred to me. I think I made a joke about creating a drinking game a few weeks back! But that leaves me out of my element because I'm more of a lone drinker myself (and I never needed any games to drink too fast). And again, art leaves me "high and dry". I can imagine a decent thing in my opinion, but creating it out of drawn assets? Not so easy. In any case, it's worth pursuing. I really want to create a mobile app for the EXP points and a game is a good excuse. The app stores provide a convenient way to share it. I just need my wimmins to motivate me! I tried proposing that she help me come up with a software idea [on any platform!] and I'll try to make it, but she couldn't have been any less interesting. bambams shits all over the ambition of the hack thread. I hope that doesn't deter anyone. -- acc.js | al4anim - Allegro 4 Animation library | Allegro 5 VS/NuGet Guide | Allegro.cc Mockup | Allegro.cc <code> Tag | Allegro 4 Timer Example (w/ Semaphores) | Allegro 5 "Winpkg" (MSVC readme) | Bambot | Blog | C++ STL Container Flowchart | Castopulence Software | Check Return Values | Derail? | Is This A Discussion? Flow Chart | Filesystem Hierarchy Standard | Clean Code Talks - Global State and Singletons | How To Use Header Files | GNU/Linux (Debian, Fedora, Gentoo) | rot (rot13, rot47, rotN) | Streaming |
amarillion
Member #940
January 2001
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I think there are lots of interesting games you can do with very little graphics skills - Like for example box boy. And for the hack I'm now doing a text adventure with minimal graphics. -- |
GullRaDriel
Member #3,861
September 2003
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Is it over ? I couldn't even add a thing "Code is like shit - it only smells if it is not yours" |
amarillion
Member #940
January 2001
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If you mean the competition, then - yep it's over! I'm pretty happy with the participation given that it was a spur of the moment thing. Seven people registered and all posted on the logs. There weren't many drop-outs as such, but we did get only three uploads - I feel we can do a bit better than that. If the remaining four still want to upload something, let me know. I left the upload page open for a few hours more. My personal goal was to be motivated to work on one of my games, and that certainly was a success. How to proceed? It would take me some time to adapt the TINS site to the voting system that I proposed, and it doesn't seem all that worthwhile. So here is what I suggest we do instead. 1: Voting: All the participants can say who they think should be the winner here in this thread. For seven entrants I think I can easily tally the results manually without the need of a dedicated website. Don't vote for yourself. I will tally the results, announce them here, and put the results back on the TINS site for posterity. Quick reminder: you're supposed to vote on the logs (not the game per se) and you may decide for yourself which quality is most important. 2: Reviewing: For those who wish to get feedback, create a depot thread here on allegro.cc. I strongly encourage all other participants to give feedback in those threads. (sidenote) I would consider opening the review system (not voting) of the TINS website if people really want me to, but at this moment I don't think it's really necessary. I'm ready to be convinced if you feel otherwise. Finally, now that I got your attention - I'm considering doing a real TINS (with full TINS rules) somewhere around the September-October timeframe. How would you feel about that? -- |
Eric Johnson
Member #14,841
January 2013
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amarillion said: Don't vote for yourself. Oh come on! Everyone did well, but I cast my vote for NunoMartinez; he posted often, included interesting screenshots, and frequently discussed some of the technology at work in his engine. I just liked his logs most overall. By the way, I created a depot thread for Keebo's Quest. EDIT: Quote: I'm considering doing a real TINS (with full TINS rules) somewhere around the September-October timeframe. How would you feel about that? Sounds good to me!
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SiegeLord
Member #7,827
October 2006
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I kind of didn't put much effort into my logs (except the last one ), but the motivation was great to let me put in some work into a nice game of mine. Thanks Amarillion for hosting it. It was tough to pick the best logger, as I liked them all in their own special ways. I'm going to go with Eric's, as there was a nice video to go along with it. It'd be sweet to do a real TINS as well. "For in much wisdom is much grief: and he that increases knowledge increases sorrow."-Ecclesiastes 1:18 |
amarillion
Member #940
January 2001
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C'mon Elias, Gull, Niuno we need your vote! -- |
Elias
Member #358
May 2000
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I'm too busy still working on my entry so had no time to look at other entries yet -- |
amarillion
Member #940
January 2001
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Yes, but did you look at the logs? -- |
Niunio
Member #1,975
March 2002
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amarillion said: C'mon Elias, Gull, Niuno we need your vote! Ups, sorry. Too busy latelly. I'll try this evening. [edit] ----------------- |
GullRaDriel
Member #3,861
September 2003
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Amarillion, I'm playing all the entries but can't vote from here {"name":"610857","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/d\/4\/d4b8457d955e301cc1c8bfca87672b9e.png","w":604,"h":285,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/d\/4\/d4b8457d955e301cc1c8bfca87672b9e"}
"Code is like shit - it only smells if it is not yours" |
amarillion
Member #940
January 2001
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Guys, read my comments! First of all, it's not necessary to actually play the entries to vote. Read my previous comments carefully and all should become clear. edit: @GullRaDriel, I'm not sure what that message means or how I can prevent that. What does it say if you go to https://tins.amarillion.org? -- |
Elias
Member #358
May 2000
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I'm hereby voting for... amarillion. I enjoyed reading all the logs, but some went too much into coding details, some didn't have screenshots of the actual game - if I have to pick just one I think it is this one. -- |
Gideon Weems
Member #3,925
October 2003
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amarillion
Member #940
January 2001
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Gideon Weems said: Woah, anyone can vote? I'm glad I checked this thread. Thanks for your kind words Gideon, but I was planning to only allow votes from the seven entrants. Now I have to read back my own comments to see if I accidentally said somewhere that anyone can vote??? -- |
bamccaig
Member #7,536
July 2006
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I don't think you did, amarillion. I think it was Gideon's mistake. -- acc.js | al4anim - Allegro 4 Animation library | Allegro 5 VS/NuGet Guide | Allegro.cc Mockup | Allegro.cc <code> Tag | Allegro 4 Timer Example (w/ Semaphores) | Allegro 5 "Winpkg" (MSVC readme) | Bambot | Blog | C++ STL Container Flowchart | Castopulence Software | Check Return Values | Derail? | Is This A Discussion? Flow Chart | Filesystem Hierarchy Standard | Clean Code Talks - Global State and Singletons | How To Use Header Files | GNU/Linux (Debian, Fedora, Gentoo) | rot (rot13, rot47, rotN) | Streaming |
Gideon Weems
Member #3,925
October 2003
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RmBeer2
Member #16,660
April 2017
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Hello, i have problem in all week or more, and fail with Easter Hack. But same post all my changes here: https://bitbucket.org/rmbeer/hardchangegame Is very little. But is sufficient for give a little funny with new levels and graphics. The graphics have also in source code, but not have the correct import/export. If anyone want, i can also uploaded in the bitbucket such as this. !^%@$* EDIT: I suggest posting videos if the games have much changes. This is good for motivate more. 🌈🌈🌈 🌟 BlackRook WebSite (Only valid from my installer) 🌟 C/C++ 🌟 GNU/Linux 🌟 IceCream/Cornet 🌟 🌈🌈🌈 Rm Beer for Emperor 2021! Rm Beer for Ruinous Slave Drained 2022! Rm Beer for Traveler From The Future Warning Not To Enter In 2023! Rm Beer are building a travel machine for Go Back from 2023! Rm Beer in an apocalyptic world burning hordes of Zombies in 2024! |
GullRaDriel
Member #3,861
September 2003
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Can't vote because I don't find out how.
"Code is like shit - it only smells if it is not yours" |
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