If you mean the competition, then - yep it's over!
I'm pretty happy with the participation given that it was a spur of the moment thing. Seven people registered and all posted on the logs. There weren't many drop-outs as such, but we did get only three uploads - I feel we can do a bit better than that. If the remaining four still want to upload something, let me know. I left the upload page open for a few hours more.
My personal goal was to be motivated to work on one of my games, and that certainly was a success.
How to proceed? It would take me some time to adapt the TINS site to the voting system that I proposed, and it doesn't seem all that worthwhile. So here is what I suggest we do instead.
1: Voting: All the participants can say who they think should be the winner here in this thread. For seven entrants I think I can easily tally the results manually without the need of a dedicated website. Don't vote for yourself. I will tally the results, announce them here, and put the results back on the TINS site for posterity. Quick reminder: you're supposed to vote on the logs (not the game per se) and you may decide for yourself which quality is most important.
2: Reviewing: For those who wish to get feedback, create a depot thread here on allegro.cc. I strongly encourage all other participants to give feedback in those threads.
(sidenote) I would consider opening the review system (not voting) of the TINS website if people really want me to, but at this moment I don't think it's really necessary. I'm ready to be convinced if you feel otherwise.
Finally, now that I got your attention - I'm considering doing a real TINS (with full TINS rules) somewhere around the September-October timeframe. How would you feel about that?