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Depot Games: cTris

Current Version: 1.2

Project Status: Completed

Highest Popularity: #12 during May 2006

Links: Web Site

Category: Tetris

Developers: FMC

Ports: Windows

Source Code: Available

Author's Description: Now Version 1.2!
Look below for the features
My first game:
A Tetris clone written in pure C
A very simple game which comes with all of the sources.

You can choose to download:
-the windows executable
-the sources(to compile them you will also need the dumb libs)

If you want to give some advice or ask some questions pm me.


Name Comments Size Date Ctris Sources 433,323 11/23/2005 9:41 PM Ctris(win binaries+source) 829,882 11/23/2005 9:41 PM

What's New:

-Big graphical restyle
-lots of small bugs have been corrected
-a few sound effects(there will be more and better in the next version)
-Nice line elimination effect
-To do:Restyle the options menu, find good sound effects

-The graphic of boxes is a bit nicer
-the music is in xm format (if you want to compile it you will need the dumb libraries)
-you can change the volume in game by pressing + and -
-you can pause the game
-other minor changes

-you can hear your own music if you want, just copy your song
in the folder with the program and name it "tetris.wav"
-speed now changes and from slow gets always a bit faster
-2 modes:
*normal mode in wich you progress and after every 10 points speed is faster
*costum mode: you chose the difficulty level, if this is encreased by making lines, the volume, and if you want to hear music or not

Options Menu
Options Menu
Public Opinion
Overall Rating: 6.0
  • 4Graphics and music are ok, but sound effects could use some work. It's a fairly average clone that would get a three star rating except it doesn't have a highscores table, which is a big no-no. It would be nice if the Down Arrow could drop pieces slightly faster.
  • 8It feels solid, like the real Arcade Tetris. The options you've included in the game for customization are just right - I'm not that great at Tetris, so it's nice to have the option to prevent level increases. The four-long bar seems to turn funny since it rotates around its top left corner; if it rotated closer to its middle the playing field would be a bit less biased. Good stuff.
  • 6@1.2: A pretty average Tetris clone. Gfx are nice for so low res but nothing special. The same goes for everything else, it needs more to stand out of the crowd. Also I think the controls don't feel exactly right...
The Developer
FMCI'm proud to be one of the, unfortunately few, italian developers here at I started to "make" videogames 5 years ago(2000) with the "almighty" rpgmaker; bored by the limits of this nice prog i decided to make my own game engine. This is how i started to learn the art of programming. (View Profile)