Guide your worm through the soup to spell words and earn points. Play the way you like with several game mode selections. Words are chosen from one of three included dictionaries, or import your own.
Deluxe Snake is a clone of the classic arcade games Nibbles and Snake, with improved gameplay, including bonus items, mushrooms, bricks, tail-bite, and other fun stuff. Play on multiple arena sizes, with full or partial border, in three different gamemodes. There's a top 20 high-scores list for each combination of settings, which also stores gamelengths and dates, and can be merged with friends' lists.
Linux and BeOS versions available on game's homepage.
Wormlings was originally written for the Allegro SizeHack 2000 competition. It's a multiplayer game similar to LightCycles/Tron, with 360 degree movement, turbo and stop powers, and bouncing balls of death. The game has no AI, so you need one to three friends to play. The goal in the competition was to write a game using no more than 10 KB for source (not counting whitespace and comments) and data files, so the game is very simple, but I think it's kinda fun in its simplicity.
A snake clone I made using OpenLayer.
I have been told that it's nearly impossible to play this game on GeForce 4 MX, but I've tested it on a GeForce 2 MX/400 and it worked fine (maybe a wee bit slow, but it was an old PC).
It´s the classic snake game, play either 1 player and collect as many points as possible by eating the green boxes, or play against another human player to see who can win the most rounds. And please try to avoid any obstacles or hitting yourself.
This was the first game we ever made so don't expect something big.
This is a graphical snake , i made them in septemer 2003, you can play Vs anoteher player , or Vs your computer , the IA algo is very simple , and the game is , i think that , fun :)
A clone of the classic arcade game nibbles. Control the snake and eat the food to get bigger. Score points by eating food. This was my first game with allegro, check it out.
Navigate the snake around the screen and try to eat the apples to gain points. Once you have eaten all of the apples on the level, you will advance to the next level. Try to get the highest points possible to make the scoreboard. You die by running into a wall, or running into yourself. A level editor is also included so you can make your own levels.
Centipede is my version of the popular snake game (or nibbles). Steer your centipede through over 30 different levels of increasing difficulty while eating food that drops magically from the sky and avoiding the evil walls of death. Source code included!
My entry to the TINS Is Not SpeedHack 2003 compo. It is actually a snake/nibbles clone on a three dimensional sphere, where you have to eat chemical formulae.
DeathWorms was made by a group of college guys that have too much time on their hands:
Blast the other worms to oblivion by trying to cut them off. When a worm
runs into a line, the side of a screen, or a mortar crater, it for some
reason unbeknownst to the game authors, dies. The last worm to have
survived this extreme carnage is the winner worm. Ironically due to the
fact the screen is such a limited size it would've filled up the screen with
its own line and ...