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Depot Games: Mappy Map Editor for Allegro 5
Project Status: Completed Links: Web Site Category: Utilities Developers: Neil Walker Ports: Source Code: Not Available Author's Description: A conversion of an Allegro 3/4 tile mapping system for Allegro 5. Features: - standard square tilemap - hex based tiles - staggered isometric maps - parallax scrolling - embedded graphics - embedded animations - supports 8, 15,16,24,32 bit map files - 8 layers, each layer comprising 1 background and 3 foreground tiles for extra layering - each tile can have many custom variables associated - extendible through your own data chunks in the file - simple interface for use - complete editor for tilemaps with onion skinning, lua support (for scripting such as auto smoothing, GBA support), etc (this is for windows only, but works fine under wine) - I use the allegro file handlers so should work with physfs - conversion of pink/black/index 0 to alpha if requiredDemo: - demo includes a mix of 8 and 32 bit maps in standard, hex and iso format with animated tiles and parallax. Sorry, the scrolling is a bit pants with regard smoothness, that's just my coding :)Instructions: - readme containing functions - html documentation describing how mappy works and how to use it plus the file format, etc |
Public Opinion
The Developer
Neil Walker
Into conversions of Sinclair Spectrum games with Retrospec, http://retrospec.sgn.net (View Profile) |