Allegro.cc
Projects
Action252
Adventure22
Arcade216
Board Games30
Demos24
Emulators10
Other68
Puzzle139
Role Playing40
Sports25
Strategy58
Utilities46
Resource Directory
Code Gallery3
Compilers12
Help & Documents13
Libraries63
Media2
Tools8
Depot Games: Mappy Map Editor for Allegro 5

Current Version: 1.0.0

Project Status: Completed

Links: Web Site

Category: Utilities

Developers: Neil Walker

Ports:

Source Code: Not Available

Author's Description: A conversion of an Allegro 3/4 tile mapping system for Allegro 5.

Features:
- standard square tilemap
- hex based tiles
- staggered isometric maps
- parallax scrolling
- embedded graphics
- embedded animations
- supports 8, 15,16,24,32 bit map files
- 8 layers, each layer comprising 1 background and 3 foreground tiles for extra layering
- each tile can have many custom variables associated
- extendible through your own data chunks in the file
- simple interface for use
- complete editor for tilemaps with onion skinning, lua support (for scripting such as auto smoothing, GBA support), etc (this is for windows only, but works fine under wine)
- I use the allegro file handlers so should work with physfs
- conversion of pink/black/index 0 to alpha if requiredDemo:
- demo includes a mix of 8 and 32 bit maps in standard, hex and iso format with animated tiles and parallax. Sorry, the scrolling is a bit pants with regard smoothness, that's just my coding :)Instructions:
- readme containing functions
- html documentation describing how mappy works and how to use it plus the file format, etc

Public Opinion
The Developer
Neil Walker
Neil WalkerInto conversions of Sinclair Spectrum games with Retrospec, http://retrospec.sgn.net (View Profile)