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Depot: Magic Maze

Reviews

Interesting idea. As well as a puzzle game, it can be a stratergy game where you prevent the other players getting to their treasure. Seeing the perspective is in 3D, the sprites could become small 3D models. Plays better with more players.
A little complex and hard to control or understand... Also, not such a perfect idea. However, the effor put in this game is noticable - it's not lousy or sloppy - it's pretty good if you're talking about proffessionality.
Great idea, good gameplay! I thought the player sprites could have used more detail and maybe should be drawn such that they didn't appear to lie in the same plane as the map, and I would have liked more than one chiptune as BGM, but these are minor.
********** by georgi
Rating: Idea(100%) Graphic(70%) GFX(90%) Sound(80%) Playable(99%) Dificulty(hard)

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Screenshots
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The Developer
amarillion
amarillionI started programming on a ZX Spectrum+ when I was 9 years old or so. Via gwbasic and turbo pascal I ended up with C++ and allegro. I work in Bioinformatics research, and am Currently living in Eindhoven, The Netherlands (View Profile)