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Thomas Harte
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A 3d board game of wizards and spells for up to 8 players, optionally against computer opponents, heavily based upon the ZX Spectrum game 'Chaos' by Julian Gollop.
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This is a simple sort of OpenGL game where you pursue and two motorbikes in the woods in an attempt to shoot them. It is based on a ZX Spectrum game of the same name. It is actually finished in all but one respect - I haven't yet made time to ...
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Originally completed in 1997 but previously unreleased, Independence Day is a very simple game that requires the pilot of a descending space craft to shoot out the buildings below them in order to allow a safe landing.
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Faced with states he suspects of developing nuclear weapons, the leader has decided to launch a pre-emptive strike on key buildings in their command structure using the latest in mini-nukes.
A missile launcher has been deployed to the outskirts of ...
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One of those crazy 'future' sports games, in which the aim is basically to break the laws of magnetism and eat your opponent by growing to five times his size. With 3d polygonal graphics, multiple resolution support (320x200 -> 1024x768), and ...
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