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The Master
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After a year working on other projects, including conference presentations in Cyprus and London, I returned to expand on this work.
Marduk is an RPG engine I’ve been working on for the better part of a decade. I’ve stopped and started several ...
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This is the initial stages of a tribute to Megaman X. At the moment it's just the sprite running around on the screen but at the end I aim to have an expandable game pack. That is, the user will be able to create their own levels and stories.
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It used to be that most of the animations I developed for my game projects, I had to manually extract and align the individual frames. Then I used GameMaker, which helped, but still took a long while.
After learning a bit about signal processing, and ...
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