Allegro.cc
Projects
Resource Directory |
Shawn Hargreaves
-
I wrote this game during 1994 as an experiment into the possibility of using genetic evolutionary algorithms to control enemy spaceships. That AI system didnt work, so I removed it, and this is what was left.
-
The game is basically a Space Invaders ripoff, with three layers of background parallax, smooth dynamic lighting, and some (heavily overused! :-) lensflare effects.
|
New Members |