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Niunio
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This is my entry for Ludum Dare #33. It's a Watch&Time style game.
You're Kong and you try to avoid that Jump men catches you throwing barrels.
Written in Object Pascal.
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It is a new version of a game I wrote in 1998 using Borland's BGI. It is an implementation of the Reversi or Othello board game, wich is similar than Go.
The current version was written in Pascal usting Allegro.pas. It runs in Windows.
The game ...
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Created for the TINS'06 conquest. Needs more work but it's funny.
Your goal is move and rotate the tracks to make the train goes through all train stations.
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