Allegro.cc
Projects
Resource Directory |
Neil Walker
-
** NEW ADDITION! **
On game over you get a code. Visit the website (http://retrospec.sgn.net), enter your code and your highscore and name appears on the table
********************
Battle through 9 levels of platform mayhem or play death-match against ...
-
** NEW ADDITION! **
On game over you get a code. Visit the website (http://retrospec.sgn.net), enter your code and your highscore and name appears on the table
********************
Jump the platforms, avoiding the obstacles. 9 levels of increasing ...
-
A conversion of an Allegro 3/4 tile mapping system for Allegro 5.
Features:
- standard square tilemap
- hex based tiles
- staggered isometric maps
- parallax scrolling
- embedded graphics
- embedded animations
- supports 8, 15,16,24,32 bit map ...
-
** NEW FEATURE **
Now includes a high-score code after game over
Visit the website, insert your code and name
and get your details on the website high-score tables
*********************
Remake of a classic Spectrum Game. This time with multiple ...
-
Creates terrains in a grid. 2D and 3D models are rendered. 3D view can be zoomed, rotated, etc.
User definable island complexity, beach size, shallows and deep water levels, land height, polygon count (smoothness), normalisation of data, etc.
I ...
-
A remake of Ultimate's first game, Tranz-Am, back in 1982.
The objective of the game is to collect all the cups of Ultimate.
The game might have more flora and fauna but the mechanics are roughly the same (time taken to cross America, etc).
...
|
New Members |