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Elias
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ABPS is a game I made for the ideahack contest. It's a 2-player simultaneous pinball simulation.
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Allefant was my entry to the SizeHack 2000. I never got around to finishing it though.
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My BlitzHack entry. Not really much playable, given it was done in a few hours. But maybe I'll be doing some more levels and some features.
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This was my entry to the ludum dare prepration 4.8 hours compo. Its a quite complete robotron clone. And it uses some nice, additively blended OpenGL explosions.
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Donkey was my entry to the SpeedHack 2001.
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This was a little test game I did some time ago with the BeOS GameKit, and now ported to Allegro. It's sidescrolling shooter, all gfx are made of blocks and sounds are only synthesized.
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My Speedhack 2002 B entry. Quite a simple game, but why not add it here as well? :)
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FRUITworm is a small game I wrote for the pixelate contest. It's just a digger clone, but with nicer music :)
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Recently there was a link to http://ludumdare.com in the allegro.cc news, so I went there, and there just started a competition, with Allegro one of the allowed libraries to use. Needless to say, I couldn't resist and started hacking together a small ...
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This was my TINS 2003 entry. Never got around to modify (as I had planned) or upload it. So now I at least uploaded it.
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Peace Invaders was my SpeedHack 2002 entry. I wanted to make a space invaders clone, but it's not.
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SIC was a little game I made for the pixelate contest.
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This is a remake of the game Sword of Fargoal, created by Jeff McCord in 1982.
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Higher RESOLUTION (320x240 Pixel instead of 256x192!)
More COLORS (Full 8-bit mode, 262144 color palette instead of 256 colors!)
More NOISE (New 8-bit square-wave generator! [replaced with a sample in 2.01])
True programmers` art GRAPHICS (...!)
True ...
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