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Website update (about my small old Allegro games) |
anto80
Member #3,230
February 2003
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Hello all, Here's some info about 2 things:
As you'll see, I decided not to write all old articles about my old projects, they do exist there, but they never left my office. There would be too much work to do and I did not want to delay the launch of my website. Better: I wanted to make this lack of content a (funny?) exercise through a survey, in order to detail first the projects that interest most people! That's a serious adventure started in late January and continues for me, so thank you so much in advance! ___________ |
Gideon Weems
Member #3,925
October 2003
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I didn't realize you had such style. Good call on going with animations over still shots. Everything about the site looks great. I've already bookmarked it. Do you have any plans on opening a comments section? How about an RSS feed to inform people of updates? Edit: Every page looks good, and I even have JS disabled. Kudos. |
anto80
Member #3,230
February 2003
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Many thanks for your feedback! Concerning the website, I have read a lot about webdesign and picked from other examples. I also showed it to a friend who is web designer to have some advices. I had real fun creating the animations in GIF icons (at the bottom of the page) using Allegro routines! I don't plan to do RSS. I prefer using social networks (will use Facebook, Twitter, Youtube) to keep people informed. On Facebook page, you can comment. Thanks again! [Edit] Have a good day! ___________ |
GullRaDriel
Member #3,861
September 2003
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Yay it's still opened ! I liked the page (and PM'ed you !) Keep motivated, and write code !
"Code is like shit - it only smells if it is not yours" |
anto80
Member #3,230
February 2003
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Thanks for your feedback! Motivation is still there! And code will continue to be written !
___________ |
Mark Oates
Member #1,146
March 2001
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In general, it's a good practice to leave out anything "coming soon" or "under construction". In my experience, websites like that generally stay that way. Present your content such that it doesn't advertise its incompleteness, and your website will be 85% better. Even if it's incomplete, let the website be only about things you've done, not things you haven't done. -- |
anto80
Member #3,230
February 2003
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Thanks for your feedback!! And now, back 15 years in the past, with this video showing my first videogame involving sprites, and Allegro 3.12... only for fun and for learning purposes, never released publicly [Edit] a small gif: ------------------- ___________ |
amarillion
Member #940
January 2001
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I love the extravagant animations on the front page. Once you click through there are a lot of big red crosses though. I guess that's work in progress? -- |
anto80
Member #3,230
February 2003
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Thanks for your feedback amarillion!! As for the big red crosses, it says "Description not yet written in details..." and provides 2 links each time a red cross appear: "Why?" and "What is this “X”?" Anyway, if a specific project in the list does have a red cross and you want it to be explained/detailed, you can post here: To-Do poll ___________ |
amarillion
Member #940
January 2001
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No, I read the "Why, and What is this" links. They are visible enough, and I understand the explanation. It's just that there are so many of them at the moment. -- |
anto80
Member #3,230
February 2003
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In some months, most of them should have been explained. I did this because I preferred to show that I took part in many projects, even if talking about incomplete things is generally a bad practice. ___________ |
Chris Katko
Member #1,881
January 2002
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I want to play that game... it looks like bomberman meets shoot 'em up in a truly unique game mechanic I've never seen... crushing enemies on a bomberman-like grid so that they explode and hurt the boss. -----sig: |
anto80
Member #3,230
February 2003
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Thank you! I'm so glad to hear such feedback!! I'm doing this on my spare time, and hope to release it in summer 2016. If you want to stay informed about next steps and work in progress, you may let your e-mail here : http://anto80.free.fr/ (at the bottom of the page) If you want to show your interest in this, please "like" this Facebook page: https://www.facebook.com/CipherPusher Thanks again! [Edit] [EDIT] ___________ |
Gideon Weems
Member #3,925
October 2003
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anto80
Member #3,230
February 2003
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Gideon Weems said: Please tell me about the background music for the Sound Test "making of" video. ok np, which part? (min:sec) ___________ |
Gideon Weems
Member #3,925
October 2003
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anto80
Member #3,230
February 2003
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I just answered in the video description. Next time, don't hesitate to comment directly on Youtube, please. (And if you like these, I'd be glad if you subscribe. Note that none are monetized) ___________ |
Gideon Weems
Member #3,925
October 2003
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amarillion
Member #940
January 2001
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A.cc has better quality comments than Youtube. Mind, that's a very low standard to meet. -- |
anto80
Member #3,230
February 2003
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Gideon Weems said: A.cc is cooler than YouTube.
amarillion said: A.cc has better quality comments than Youtube. I agree with you guys but commenting a Youtube video is a way of making it seen more often. EDIT: We stay in puzzlegame area with this new vid of my own Tetris clone (2003) see the video: https://www.youtube.com/watch?v=SisatejOSpk ___________ |
Mark Oates
Member #1,146
March 2001
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You seem very "fluent" in the ability to make games. How do you do it? -- |
anto80
Member #3,230
February 2003
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Mark Oates said: You seem very "fluent" in the ability to make games. How do you do it? What do you mean? If you mean the frequency, please note that my previous video is about a game coded in 2003 with Allegro 4. Anyway, thanks for the compliment. [EDIT] ___________ |
Chris Katko
Member #1,881
January 2002
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Can't tell if new posts, or someone spamming Send to Top button. O_o -----sig: |
MiquelFire
Member #3,110
January 2003
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Spamming send to top (in this case, there was an edit made at least) --- |
anto80
Member #3,230
February 2003
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Maybe it is sent to top to avoid this situation ___________ |
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