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Does allegro.cc have a Minecraft server anymore?
CGamesPlay
Member #2,559
July 2002
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SORRY GUYS NETWORK CABLE WAS UNPLUGGED LAWL

I have a clowny data center.

--
Tomasu: Every time you read this: hugging!

Ryan Patterson - <http://cgamesplay.com/>

Slartibartfast
Member #8,789
June 2007
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CursedTyrant
Member #7,080
April 2006
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;D

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BAF
Member #2,981
December 2002
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CursedTyrant
Member #7,080
April 2006
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But still funny! >:(

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gnolam
Member #2,030
March 2002
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Quote:

{"name":"633167fc06f40f717abb5a835b09f804.jpg","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/6\/3\/633167fc06f40f717abb5a835b09f804.jpg","w":600,"h":600,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/6\/3\/633167fc06f40f717abb5a835b09f804"}633167fc06f40f717abb5a835b09f804.jpg

jots said:

Oh god, it all makes sense now, the rail tracks, the furnaces, the digging... Our game is an Auschwitz simulator.

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Move to the Democratic People's Republic of Vivendi Universal (formerly known as Sweden) - officially democracy- and privacy-free since 2008-06-18!

Neil Black
Member #7,867
October 2006
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Can I declare Godwin's Law on Minecraft now?

Slartibartfast
Member #8,789
June 2007
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Ben Delacob
Member #6,141
August 2005
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In answer to the OP, no not really. Well, there's a few pieces left but most of it's been eaten already.

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Last time it was working for me, Cartograph had been posting messages but the map wasn't working (I think Dario(?) tried it but I didn't).

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"two to the fighting eighth power"

Thomas Fjellstrom
Member #476
June 2000
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In answer to the OP, no not really. Well, there's a few pieces left but most of it's been eaten already.

heh, last time I joined I saw nothing. But it eventually cleared up.

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Thomas Fjellstrom - [website] - [email] - [Allegro Wiki] - [Allegro TODO]
"If you can't think of a better solution, don't try to make a better solution." -- weapon_S
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Dario ff
Member #10,065
August 2008
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Answer to the OP? What? What the hell happened on the server? :-/

TranslatorHack 2010, a human translation chain in a.cc.
My games: [GiftCraft] - [Blocky Rhythm[SH2011]] - [Elven Revolution] - [Dune Smasher!]

LennyLen
Member #5,313
December 2004
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Dario ff said:

Answer to the OP? What? What the hell happened on the server?

It was ok a few days ago, as I took a visit to check out what you guys had done. I haven't been able to reconnect since.

Neil Black
Member #7,867
October 2006
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I also cannot connect.

CGamesPlay
Member #2,559
July 2002
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Just pinged BAF about it. He thinks the map is too large for our tiny server, and chunks have started falling out of the holes in the case where the fans go. Also, some of the chunks may have got caught in the fan, which is why everything is all shredded-like. Apologies if the hurricane-force winds destroyed your castle or tower. Anyways, I restarted the server manually. Maybe it's working now (I could log in).

[append]
I'm gonna mess with crap. Access might be more spotty than usual for the next hour or so.

[append]
The world is currently 111 MB on disk (du -hs --apparent-size world)

--
Tomasu: Every time you read this: hugging!

Ryan Patterson - <http://cgamesplay.com/>

Dario ff
Member #10,065
August 2008
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I've heard of server problems regarding huge maps, but they were talking about a 4gb world. ;)

TranslatorHack 2010, a human translation chain in a.cc.
My games: [GiftCraft] - [Blocky Rhythm[SH2011]] - [Elven Revolution] - [Dune Smasher!]

23yrold3yrold
Member #1,134
March 2001
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Yeah, 111MB sounds somewhat underwhelming. :P

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Software Development == Church Development
Step 1. Build it.
Step 2. Pray.

CGamesPlay
Member #2,559
July 2002
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I don't know if I pointed out yet how great I am at everything, but I deleted most of the backups we made of the maps. Yay! However, I did manage to recover a fair fraction of them, so I have 42 snapshots from scattered across the year. Now the levels are saved in a git repo. If anybody wants this pushed to them, let me know and I can set that up. The repo is 1.3 GB. You won't be able to pull yourself, sorry. Now I'm off to fix the map server.

commit 51dff680e178899a58f966be692bde84704d3a77
Author: Robert Ferris <redacted>
Date:   Tue Feb 8 18:51:31 2011 -0500

    Automatic backup

    Players online now: Hypervisor

    Logins since previous backup:
    Hypervisor (66.220.144.74)
    Hypervisor (66.220.144.75)
    sevalecan (66.227.145.102)

--
Tomasu: Every time you read this: hugging!

Ryan Patterson - <http://cgamesplay.com/>

bamccaig
Member #7,536
July 2006
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CGamesPlay
Member #2,559
July 2002
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Nope, the backups were all I deleted.

[append]

Does anyone know why there are hundreds of signs with words like "MobSpawner Spider" all over the place? BAF and me can't figure it out. Did someone with literally hundreds of hours go an do this? Is it a change in c10t?

--
Tomasu: Every time you read this: hugging!

Ryan Patterson - <http://cgamesplay.com/>

Dario ff
Member #10,065
August 2008
avatar

The connection keeps timing out whenever I try to connect. Are there some maintenance problems?

TranslatorHack 2010, a human translation chain in a.cc.
My games: [GiftCraft] - [Blocky Rhythm[SH2011]] - [Elven Revolution] - [Dune Smasher!]

CGamesPlay
Member #2,559
July 2002
avatar

I don't know why that was, but I had the same problem. I restarted the server and it's working again. Just post if you continue to have problems.

--
Tomasu: Every time you read this: hugging!

Ryan Patterson - <http://cgamesplay.com/>

FatNinja
Member #12,560
February 2011

Whats the I.P for your server I'll come have a ganders?

bamccaig
Member #7,536
July 2006
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CGamesPlay
Member #2,559
July 2002
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FatNinja, you can't come on the server until you've programmed your first game and published it to the Depot.

No jk, if we had that rule nobody would be allowed on the server ::)

--
Tomasu: Every time you read this: hugging!

Ryan Patterson - <http://cgamesplay.com/>

23yrold3yrold
Member #1,134
March 2001
avatar

Yeah, you had me scared there. O_O

--
Software Development == Church Development
Step 1. Build it.
Step 2. Pray.



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