Allegro.cc - Online Community

Allegro.cc Forums » The Depot » Want to do sprites, but can't draw? Frustrated? You need my new Amazing program!

This thread is locked; no one can reply to it. rss feed Print
 1   2 
Want to do sprites, but can't draw? Frustrated? You need my new Amazing program!
piccolo
Member #3,163
January 2003
avatar

This thread title gave me a good laugh. ;D

But what if i want sprites like Nintendo's Mario RPG can your program do that????

wow
-------------------------------
i am who you are not am i

ReyBrujo
Moderator
January 2001
avatar

No, you would need a sprite editor for that. You may eventually get some with this program, but it is quite a lot of work.

--
RB
光子「あたしただ…奪う側に回ろうと思っただけよ」
Mitsuko's last words, Battle Royale

Edgar Reynaldo
Major Reynaldo
May 2007
avatar

Neil Walker
Member #210
April 2000
avatar

That's all well and good, but once you've got your sprites (presumably you're using it largely because you're crap at drawing), how are you going to animate them or given they are symmetrical make them walk left or right ;)

Neil.
MAME Cabinet Blog / AXL LIBRARY (a games framework) / AXL Documentation and Tutorial

wii:0356-1384-6687-2022, kart:3308-4806-6002. XBOX:chucklepie

Edgar Reynaldo
Major Reynaldo
May 2007
avatar

Richard Phipps
Member #1,632
November 2001
avatar

I'm glad people find it fun and useful. Neil: :P

Kibiz0r
Member #6,203
September 2005
avatar

It maked me an ant! A bee? A beant!

594561

It's hard to see. :-/

Anyways, to answer Neil: You take it into 3ds Max, model it, unwrap it, texture it, rig it, animate it, and render it. 8-bit to 32-bit in about 2 weeks.

Richard Phipps
Member #1,632
November 2001
avatar

Slartibartfast
Member #8,789
June 2007
avatar

Pretty cool!

I don't think it is extremely useful (though it probably has some use), but it's fun to play with either way :)

He looks better if you zoom in more:
http://www.allegro.cc/files/attachment/594572

blargmob
Member #8,356
February 2007
avatar

Quote:

He looks better if you zoom in more

O RLY?

---
"No amount of prayer would have produced the computers you use to spread your nonsense." Arthur Kalliokoski

Trezker
Member #1,739
December 2001
avatar

Quote:

Linux version, please? Oh, and could you add some rest(1) to prevent it using 100% CPU?

I'd like to try it out but I don't use windows.

LennyLen
Member #5,313
December 2004
avatar

Quote:

O RLY?

Yes. Really.

Andrei Ellman
Member #3,434
April 2003

Quote:

Quote:

O RLY?

Yes. Really.

rectfill()?

--
Don't let the illegitimates turn you into carbon.

microcat
Member #9,025
September 2007

Quote:

(...) model it, unwrap it, texture it, rig it, animate it, and render it.

Hmm

Andrei Ellman
Member #3,434
April 2003

I haven't yet had a chance to try the program, but from reading the blurb, one thing I am wondering is whether creating an animation where each 'evolution' is a frame would show a gradually evolving creature, or just a fast slideshow of creatures.

AE.

--
Don't let the illegitimates turn you into carbon.

Richard Phipps
Member #1,632
November 2001
avatar

It would probably be a bit jerky and chaotic at this sprite resolution.
Is anyone interested in developing this further to include things like proper animation support?

I'm not sure how much time I will have to spend on it..

m c
Member #5,337
December 2004
avatar

594593
doom rabbit!

594594
doom rabbit has met his doom...

(\ /)
(O.o)
(> <)

Kibiz0r
Member #6,203
September 2005
avatar

This feels like DigiMon.

ReyBrujo
Moderator
January 2001
avatar

;D

--
RB
光子「あたしただ…奪う側に回ろうと思っただけよ」
Mitsuko's last words, Battle Royale

 1   2 


Go to: