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why are most allegro games bad? |
Neil Black
Member #7,867
October 2006
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I'm not saying it won't be a great game, I'm just saying that everything can't be done in one game and still have a playable game.
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Jonny Cook
Member #4,055
November 2003
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Quote: Be nice to piccolo, The Game is the quintessential allegro game.
I think that's being too generous to the bad Allegro games. The face of a child can say it all, especially the mouth part of the face. |
Epsi
Member #5,731
April 2005
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Quote: And here are some more words for you. Your game, no matter how good it eventually becomes, is not now and will not be the be-all and end-all of Allegro games. Even if it was the best game ever made with Allegro, it still wouldn't cover all the possibilities of Allegro games. Saying that people would be able to find examples of anything they wanted to do in the code of your game is not only stupid, but outright impossible. If your game has all that extra fluff then I don't want to play it. Tell me, for example, how it would teach me to make a Tetris clone, or a Minesweeper clone. Does it use real-time or turn-based battles? How would it show people how to do the other system? Say you use real-time battles and I want to do turn-based battles, then your game is no help to me. I strongly advice you to re-read his post. His game has everything, since it's a MMORPG. ___________________________________ piccolo: "soon all new 2d alegro games will be better. after i finsh my MMRPG. my game will serve as a code reference. so you can understand and grab code from." |
piccolo
Member #3,163
January 2003
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wow |
Yodhe23
Member #8,726
June 2007
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As this thread seems like the general sort of P.s. From experience Piccolo I wouldn't waste the www.justanotherturn.com |
piccolo
Member #3,163
January 2003
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wise words master Yodhe23 wow |
Jonny Cook
Member #4,055
November 2003
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Quote: As this thread seems like the general sort of descent into a typical forum flame-war
I believe that would be my fault. I apologize and retract all my offensive statements (except for the ones that I meant. The thread can continue on in it's original direction. The face of a child can say it all, especially the mouth part of the face. |
le_y_mistar
Member #8,251
January 2007
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Quote:
As this thread seems like the general sort of P.s. From experience Piccolo I won't waste the it seems like you used a word processor to type this out. ----------------- |
Jonny Cook
Member #4,055
November 2003
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You've got a keen eye. The face of a child can say it all, especially the mouth part of the face. |
bamccaig
Member #7,536
July 2006
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IMO...
-- acc.js | al4anim - Allegro 4 Animation library | Allegro 5 VS/NuGet Guide | Allegro.cc Mockup | Allegro.cc <code> Tag | Allegro 4 Timer Example (w/ Semaphores) | Allegro 5 "Winpkg" (MSVC readme) | Bambot | Blog | C++ STL Container Flowchart | Castopulence Software | Check Return Values | Derail? | Is This A Discussion? Flow Chart | Filesystem Hierarchy Standard | Clean Code Talks - Global State and Singletons | How To Use Header Files | GNU/Linux (Debian, Fedora, Gentoo) | rot (rot13, rot47, rotN) | Streaming |
Jonny Cook
Member #4,055
November 2003
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What's better? Having a community of people who make bad games, or having no community at all? There would be no reason to filter out the depot of bad games. Maybe games that indefinitely in development maybe, but if someone makes a game, they should be able to display it. The point of all this is to have fun. That's all. We don't need to make an impression or sell anything. So, maybe it is forgiving. Who cares. The face of a child can say it all, especially the mouth part of the face. |
HoHo
Member #4,534
April 2004
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Quote: all this aggression Was my post agressive also? I was just trying to be polite while saying that you shouldn't hope that your game would became a prime example of how to write games. Huge and complex things aren't all that good for learning stuff. If people would want to see a real game source they can always download older ID engines (Quake 3 is the latest opensource one) and there should be other types of game engines with full source availiable also. If you code the game because you want to create a nice game then continue writing it. If you do it to make an example of it then I'd say don't bother, there are much better things on the net. Though there is a middle path you could follow. Besides writing the game itself write a blog about writing the game. Fill it with tutorials about altorithms you use and why you made the decisions you made. That would be a great thing. Just throwing huge pile of code at someone is not that great, even if the game and code itself are good. __________ |
Jonny Cook
Member #4,055
November 2003
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Quote: Was my post agressive also?
I think he was referring to Possumdude0's posts, and to a lesser extent my posts. (Mine weren't very aggressive, just truthful [edit]Actually, now that I think about it, you said "also" so that probably means you already know which posts he was referring to. The face of a child can say it all, especially the mouth part of the face. |
Trent Gamblin
Member #261
April 2000
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I have to take back my first comments... I was speaking from what I think is the average person's view on games... Personally I like Allegro games as much or more than commercial ones, because
I mean, I've bought 1 commercial game in the past... maybe ten years (except for old NES cartridges), and I only play that on a rare occasion. There's always something new and interesting to try on allegro.cc
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kronoman
Member #2,911
November 2002
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going to the 1st question... I have worked on the commercial industry, as programmer, in the 2006, and I can tell that for every game that went "gold" (published), there was a lot that were ditched because they were going anywhere... |
GameCreator
Member #2,541
July 2002
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Quote: they have vast resources to produce such crap sometimes... Polished, quality crap.
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LennyLen
Member #5,313
December 2004
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Quote: But maybe your miss interrupting my selfasteam for arrogance. Self esteem is when you tell yourself how good you are. This is a good thing to have. Arrogance on the other hand is when you continually tell others how good you are, which is a bad thing. And when there is zero evidence to back up the arrogant claims, it's called talking shit.
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bamccaig
Member #7,536
July 2006
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GameCreator said: Polished, quality crap. Sometimes unpolished, low quality, crap. It depends on the people, the money, the time. I prefer commercial games by the bigger developers (Rockstar Games, VALVe, Atari, Square Enix, SCEA, etc.). You generally know which games are guaranteed to be good and previews and reviews allow you to see how the game looks, plays, etc. -- acc.js | al4anim - Allegro 4 Animation library | Allegro 5 VS/NuGet Guide | Allegro.cc Mockup | Allegro.cc <code> Tag | Allegro 4 Timer Example (w/ Semaphores) | Allegro 5 "Winpkg" (MSVC readme) | Bambot | Blog | C++ STL Container Flowchart | Castopulence Software | Check Return Values | Derail? | Is This A Discussion? Flow Chart | Filesystem Hierarchy Standard | Clean Code Talks - Global State and Singletons | How To Use Header Files | GNU/Linux (Debian, Fedora, Gentoo) | rot (rot13, rot47, rotN) | Streaming |
Three Harris
Member #6,226
September 2005
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Personally I don't play games. I enjoy programing. If it had not been for allegro I would not have learned a damn thing about graphics or logic for that matter. As was already mentioned allegro is a stepping stone to other technologies and I accept it as that and more. |
Dennis
Member #1,090
July 2003
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ixilom said:
Dennis's list made me depressed. I think every point in the list fits me. Every point? Even the one saying "your lack here"?;D --- 0xDB | @dennisbusch_de --- |
Archon
Member #4,195
January 2004
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I'm going to say that if it weren't for allegro.cc, I probably wouldn't be near as good at programming as I am now. Just look at my 2004 and early 2005 posts. At this rate, I could have a decent demo in a few months. Though, I wouldn't be able to put my current project in the Depot because it doesn't use Allegro. Perhaps if Allegro 5 comes out... |
Richard Phipps
Member #1,632
November 2001
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The problem is you are all too lazy. A lot of you are better designers, programmers or artists than myself, but you never finish anything of significance because you aren't dedicated. Learn to be less lazy and better games will appear. |
Kauhiz
Member #4,798
July 2004
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Last time I checked, piccolo, your game was hardly playable and crashed randomly. --- |
Hard Rock
Member #1,547
September 2001
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But you see he never said at the current state. Obviously the in progress version doesn't have to be anything like the finished version! _________________________________________________ |
BAF
Member #2,981
December 2002
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Quote: Polished, quality crap.
Hey, isn't that a Playstation 3? Quote: I'm going to say that if it weren't for allegro.cc, I probably wouldn't be near as good at programming as I am now. Just look at my 2004 and early 2005 posts.
I'm going to say that if it weren't for allegro.cc, I wouldn't have advanced my programming to where I'm at. I would have given up and.... wow I may have turned out normal. |
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