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Let's animate! |
Johan Peitz
Member #9
April 2000
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Everybody! Go download EasyToon and animate. It's great fun. Here's my first attempt:
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spellcaster
Member #1,493
September 2001
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link? -- |
Johan Peitz
Member #9
April 2000
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Oops, sorry. -- |
Richard Phipps
Member #1,632
November 2001
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That's really good! |
Johan Peitz
Member #9
April 2000
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Thanks! Here's some more: -- |
Billybob
Member #3,136
January 2003
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I warn you all, what you are about to see is my real drawling skill, it was not done by someone else. This is the real deal: http://www.cljy.com/~billy/StupidAnim.gif
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james_lohr
Member #1,947
February 2002
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hmmm methinks JP is quite good at this. Either that or you and I are just bad
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Matthew Leverton
Supreme Loser
January 1999
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I agree. That program didn't make me an animator. |
Marcello
Member #1,860
January 2002
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Dunno, I still think lopes takes the cake... lmao, mockup is broken again Marcello |
Kanzure
Member #3,669
July 2003
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http://morph.hey.nu/my_gif.gif Edit: Doesn't Johan have a Tablet PC? Won't that explain the good drawing? |
Ultio
Member #1,336
April 2001
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http://www.loomsoft.net/downloads/other/zeppy.gif --- |
23yrold3yrold
Member #1,134
March 2001
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Heh; this is just like how I envisioned my animation editor (Bola). Except this actually works I have to get back to that one of these epoches ... -- |
Kanzure
Member #3,669
July 2003
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Ultio: Nice. After viewing the image Marcello tried to post, maybe you should have Zep in an action fighter game. |
Ultio
Member #1,336
April 2001
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Kanzure: that would rule! I can see Zep doing all sorts of crazy things and looking absolutely rockin' while doing them. --- |
Steve Terry
Member #1,989
March 2002
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o__O Lopez is da best... I don't think many of us here are real artistic with the exception of Pietz and Marcello. ___________________________________ |
23yrold3yrold
Member #1,134
March 2001
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Quote: I don't think many of us here are real artistic with the exception of Pietz and Marcello. Hey!! Anyway, yeah. Shame the mock-up broke on that one; everyone view it! It's definitely the best so far -- |
Ultio
Member #1,336
April 2001
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Have you guys seen the one that's in color where the random guy goes around killing tons of school girls (and it keeps a count showing in one of the corners)? That one rules. I forget what it's called so I don't have a link, but if someone knows it, post it! It's great. Frigging amazing, actually. --- |
Goodbytes
Member #448
June 2000
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Tee hee Also, I certainly stole Johan's theme of people constantly getting smashed by a giant hammer by giant people, except in this case, it's people constantly being magically transmogrified into a small bit of indeterminate matter and eaten by a giant. |
23yrold3yrold
Member #1,134
March 2001
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Ultio: Yeah, I posted that a while ago. Hang on; I'll see if I can find it ... EDIT: Found it! I rock ... I warn you it's pretty bloody though EDIT2: As long as we're talking awesome animation, who's seen this movie yet? Cool cel-shaded 3D rendered fight scene. Bonus points for stealing a Transformers sound effect -- |
Marcello
Member #1,860
January 2002
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Some even cooler ones (what inspired lopes'): Click work on the menu, then click the various Acts 1-10 (yep there are 10 of them!) under the "anime" section on the right. Marcello |
Richard Phipps
Member #1,632
November 2001
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I'm definately keeping this program! http://www.shadecat.com/art/blob.gif Johan: I FORMALLY CHALLENGE you to make a game in this style using animations like that! |
Johan Peitz
Member #9
April 2000
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Quote: Edit: Doesn't Johan have a Tablet PC? Won't that explain the good drawing? Nope, that's all mouse work. I have a tablet, but I never get my lines striaght using it. :/ Quote: Johan: I FORMALLY CHALLENGE you to make a game in this style using animations like that!
Well, it's a deal. It's would require heaps of artwork though. Maybe the best approach would be to write a game using vector graphics and then have your own wiggly drawing primitives. void line_wiggly(BITMAP *bmp, int x1, int y2, int x2, int y2, int width, double wigglyness); // etc...
Oh man, it's gonna hurt the eys. -- |
Richard Phipps
Member #1,632
November 2001
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Unfortunately I don't have time at the moment to do one. I'd like too as well. How long did those animations take to do? I imagine a lot quicker than normal colour gfx animations. As long as you store the animations in a compressed format I think you'd only have memory to worry about. Perhaps someone else can do a lineart style game as well as you in my place? |
Johan Peitz
Member #9
April 2000
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They took about an hour each. I made some stupid mistakes in the first one, which bogged me down. Hmm... We'll see. -- |
Kanzure
Member #3,669
July 2003
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Quote: They took about an hour each. Don't you have some kickarse game to develop? Nobody should have that much random free time to make..animations like that. |
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