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Depot Games: Tactics Heroes
Current Version: 0.5.0
Project Status: Beta Release
Highest Popularity: #16 during March 2008
Links: Web Site
Category: Strategy
Developers: Dale M.A. Johnson, Yarias
Number of Players: 6 (Turn Based (Local))
Ports: Windows
Source Code: Available
Author's Description: Tactics Heroes is a turn-based strategy game engine that seeks to allow creative players to create their own campaigns and multiplayer maps in the style of games like Nintendo's Fire Emblem.
Downloads
What's New:
0.5.0
- New units (and temporary unit graphics)
- Unit status screen has been enhanced
- New scripting engine allows you to create your own rule sets, including classes, terrain, and factions
- The ability to create multiplayer maps for specific rule sets
- (Known issues include a problem with faction colors, and one incomplete font)
0.4.1
- Right click on a unit to see their stats.
- You can now drag out paths for units, which they will follow.
- The battle system, though incomplete and patchy, has been fleshed out.
- Unit stats have been redone
0.4.0
- First Playable Version (though not very fun yet)
- New classes: Archer, Cavalry
- New Terrain: Village, River (does not currently smooth correctly), Foot Hills
- If you have more than seven maps in your maps folder, you can now scroll the dialog box to see them.
0.3.3
- Terrain Smoothing
- You can now assign units to a faction
- The ability to save and load maps
- The help feature menu has been completely redone
- Enabled the log in screen
- Added an optional frame-skip feature
0.3.2
- Framework for personal logins added
- Can now place units on the map
0.3.1
- Can now change map sizes
- Map will now scroll using the arrow keys or by moving the mouse pointer to the edge of the screen
- Added a basic title screen
- Added an in-game help guide (still needs work)
0.3.0
- Restarted the engine from scratch
0.2.0
- Bug Fixes
- Additional Character/Class Options
- New Menu Layout
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Screenshots
Public Opinion Overall Rating: 5.5 7Fun little game... I like the graphics and the overall presentation. It is obviously still a bit rough around the edges, but that's room for improvement, right? Of course it needs sound, too, and an AI wouldn't hurt either. I like this style of game a lot, though! 4Quite rough on the edges, but there's a lot of potential here. Definitely one to keep an eye on; 4 (has potential) for now, will update review when this evolves.
The Developer
Dale M.A. Johnson My name is Dale Johnson, and I am a professional animator and graphic artist living in Texas. ( View Profile)
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