Current Version: 3.5
Project Status: Demo Release
Links: Web Site,
On GITHUB
Category: Space Shooters
Developers: Ariesnl
Number of Players: 1
Ports: Linux, Windows
Source Code: Available
Author's Description: <<< LAST GAME UPDATE: 02-4-2020 >>>
The game :
You are placed in the role of James Tiberius Kirk, captain of the USS Enterprise NCC-1701.
The Enterprise is a big spaceship with a lot of systems and equipment. Everything on your ship uses energy to function.
This energy is taken from the WARPCORE energy buffer. The Warp core generates energy by a matter-antimatter reaction producing a huge amount of energy.
Under normal circumstances more than enough to power everything on your ship and enough to make a warp jump through multiple sectors.
However If the WARPCORE is damaged the energy output will decrease.
Energy is also needed to maintain a containment field around the WARPCORE. If the warpcore is damaged and there is no energy left the warpcore will fail.
Resulting in the destruction of your ship !
Damaged systems can be repaired at the Engineering screen. The repair crew can only fix one item at a time.
At a federation starbase repairs can be made much quicker.
The Navigation screen shows the Known universe, revealing more when new sectors are explored or when scanned with a probe.
The game is far from finished yet. However you can already explore a HUGE universe
with Klingon and Romulan empires.
The USS Reliant is implemented (and hijacked by Khan)
Now working on :
- Story
- Dialog scripting
- Special objects
- Game balance
What's New:
3.5
More complete universe
Better AI
Phasers are blocked by asteroids
Working dialog scripts
Condition state
Kahn is outthere somewhere...
3.2
Start Menu
Scrollable Long range sensors
Probes
working warpengines
Key customization
3.1
Documented the core code,
More complete universe
Major Bugfixes
Doxygen Documentation
On GITHUB !
Fog Of War
Klingon and Rolulan empires
The federation
3.0
A completely new and fresh version !
- Uses Allegro 5
- Set in the original star trek universe
- Even bigger Universe than ever before
- Enemy systems can be targeted
- Working and needed transporter
- Better navigation screen
- customizable controls
- Working cloaking devices
Planned
- V'ger may want another exploration task
- Khan Noonien Singh is out there... so is USS reliant
- Klingons are no allies yet
- Romulans are trouble makers
2.0
New missions.. story goes further
some bug fixes.
After this version I'm going to rewrite the whole game as soon as I can get the newest version of Allegro to work with Dev-C++ 5.0[4.9.9.0]
in the meantime enjoy the game ..
the story isn't finished yet but you'll have a HUGE universe to explore have fun
1.8
A lot of bug fixes .. and some new features and sounds..
Now you can request help from federation and/or klingon units
1.7
Killed that nasty bug .. so now you can actually play the game in a decent way !!!
added a console too .. all good games should have cheatcodes ect ;-)
have fun..
1.6
new - Hailscreen
- better AI
- Transporterroom .. press P to see my special efect
- easier controlls and got rid of annoying
can't target in warp and can't warp if enemy in sector things.. now you 0nly can't warp if you're targeted by an enemy or if some things are damaged too much
1.5
started with scripted missions.. ( one mission is ready)
Target Information
Torpedo salvo and spread copntrol
some new species
1.0
New speech instead of those lousy text messages..
better AI
more/better sounds
0.9
Added some speech and some wormholes
and started with improving the AI of the game as well as the Wingman commands
Still looking for some fellow coders ....
******* zipfile was fixed on 03-11-2003 *******
0.8B
got the allegro GUI working together with page flipping
so Load and save work again !!!
0.8
Changed to true color graphics
Translucent explosions and phasers
Nicer sprites..
Load and Save are temporary disabled..
the allegro gui doesn't like page flipping hehehe..
added speech..
0.7
Major graphics improvement...
More startrek like sizes...
new Intro and options screen
0.6
Better graphics...
New docking routines for all ships.. I know the ship level rises a bit too early when releasing from dock.. it will be fixed soon
started with more realistic implementation of the ships.. more like the series
0.5
.. Fixed a lot of bugs
.. added some units
0.4
.. Added some species
.. Some code improvements
.. Intro tune
.. Fixed some bugs