Depot Games: SLUGS 2
Project Status: Completed
Highest Popularity: #22 during January 2006
Links: Web Site
Source Code: Available
Author's Description: One of my projects completed in my early teens. Oh, to once again have the patience of my younger self. :)
Slugs 2 is a 2 player split-screen action game. It's like worms in that ground (not all ground) can be destroyed but unlike Worms it is real-time not turn based. I have to admit that there is another game called something like liero which is very similar to Slugs, but trust me Slugs is far better (Forgive any bias).
*Slugs made 50% larger
-It has foreground,background,breakable ground and solid ground as well as a distant background made up of scrolling parts.
-Cool physics (eg explosions affect everything from weapon crates to moving bullets) - I love vectors!.
-Can have up to 4000 particles all interacting with each other. This has actually been my favouite bit of programming ever because the idea I had works so well.
-Plenty of multi-player options including different game types like hold the flag and king of the hill, customizable weapon sets,one hit kills etc.
-Change screen resolution, screen size,map size etc from in-game options.
-I've finally made the keys customizable. (you'll need to define player keys before you play it because the default ones are pretty bad)
-Plenty of cool weapons:
-some unique obsticles/hazards:
Cable cars, pendulums, spikes, fire balls, elastic balls, fans, springs, one-way ground, explodable crates, drone guns, wirlwinds.
If anyone has any suggestions for new weapons/obsticles I would love to hear them! Half the weapons were actually my brother's ideas but I still had just as much fun making them.
Overall Rating: 9.0