Allegro.cc
Projects
Action252
Adventure22
Arcade216
Board Games30
Demos24
Emulators10
Other68
Puzzle139
Role Playing40
Sports25
Strategy58
Utilities46
Resource Directory
Code Gallery3
Compilers12
Help & Documents13
Libraries63
Media2
Tools8
Depot Games: Roverwars

Current Version: 1

Project Status: Completed

Links: Web Site

Category: Arcade

Developers: Joe larson

Ports:

Source Code: Not Available

Author's Description:

Rover Wars, there can be only one. With each opponent you absorb you add to your total mass. However you can just as easily be absorbed by someone larger. The last blob left is the winner.

Rover Warsis a competitive game for 3 players. At the main menu you can choose to let the computer control any of the opponents. Then just into the game. Absorb blobs smaller than you, avoid balls larger than you. The last of the 3 player blobs left is the winner. Rounds tend to be short, not lasting more than a minute. A good enhancement would be some sort of score table between games to keep track of who’s won more games and declare a winner after a number of wins.

Rover Wars was basically the game I used to teach myself allegro. I wanted to take the game Osmos and make it competitive. It wasn't real well received, so chances are I won't expand it past this point.

Protip: pressing f10 during play has a funny effect.

Public Opinion
Overall Rating: 4.0
  • 4Doesn't look bad. The game took a couple of (re)starts before it actually worked for me. Concept is pretty interesting. There is an AI, but two AI's facing each other stall the game indefinitely. So-so game.
The Developer
Joe larson
Joe larson (View Profile)