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Depot Games: Pikselz

Current Version: 0.5

Project Status: Abandoned

Highest Popularity: #13 during June 2006

Links: Web Site

Category: Strategy

Developers: Erkle

Number of Players: 2 (Split Screen)

Ports: Windows

Source Code: Available

Author's Description: An Indirect RTS as someone put it. Basically you influence the actions of your minions by placing tile commands. Red team must fight to turn on all the lights and Blue team must turn them all off.

Features:
* Thousands of minions - You set the limit (default: 1700 each)
* Vs AI - Pretty dumb at the momment but it does fight back.
* Vs Player - Two players on the same keyboard.

ToDo:
* Scrolling - For single player and network.
* Campaign - Several scenarios with a story linking them.
* Network - Will need simpler union movement for this.


Downloads

Name Comments Size Date
PikselzFinal.zip Binary+Source 1,795,314 11/23/2005 9:45 PM
Screenshots
Me being beaten by my AI
Me being beaten by my AI
Public Opinion
Overall Rating: 7.7
  • 7Lack of GUI and mouse controls makes controlling your minions hard. Very interesting concept; makes me wish the AI was smarter and the map was bigger. Rate of building and small screen make short yet fun games now.
  • 10Ive never ever seen a game anywhere like this. very original. very addicting. very fun. absolutely nothing wrong that i could see. A good game dose not need sound
  • 8I love the non-traditional nature of the game. The game is less exciting without some sort of sfx or music, though. It would help to add a mouse control and possibly a dialog at the bottom to choose different buildings and such; the cursor movement is confusing for many who have played against me.
The Developer
Erkle
ErkleNo bio given. (View Profile)