Depot Games: Mein Cannon
#1 during November 2008
Links: Web Site
Developers: Pavel Hilser
Number of Players:
Top down game. You control a group of soldiers and search in the level for enemies. Pathfinding and basic AI implemented. Monsters are guarding their position and if they see an enemy they follow and try to get it. Basic group behaviour also implemented (allies will follow when they see you).
||ver 0.03 - win binnaries, source, dll and data
||08/01/2006 4:51 AM
||last version - win binnaries, source, dll and data
||08/28/2006 4:04 PM
Fixed some AI bugs and done a lot of optimization, the demo shows about 50-60 monsters at once (use 3 for rocket launcher at the start, or you wont live long.. - this demo is for AI and optimization testing only)
Game now runs the same time as if there were only 10 monsters...
(hope no new bugs were created :D )
new weapon - arrow (key 5)
missiles (key 3) are homing to the enemies
monsters (currently the player) can have shields
read the txt for all controlls
new bug found and fixed, hope that this was the last one..
more bugs fixed
Overall Rating: 8.0
- This is a pretty nice game. I don't know if it's just my compy but it has slowdown at the very beginning when I open the exe but then it goes away.
It's a pretty neat design and you also know how to present clean, nice looking graphics.
Freelancer, webdesigner, beginner C programming. Living in Czech Republic (Europe ;) ) (View Profile