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Depot: GLURBZ
Reviews
Great art. The first level isn't much fun because the enemies attack too fast. It isn't hard either though, because they are too few or the game field is too wide. Firing all shots in a quick burst when fire is pressed feels like a bug. Gameplay is completely destroyed on the second level: music gets stuck on a note and keyboard controls stop working. Mouse can still be used, but the ship moves towards the right by itself. At this point, I had to use Task Manager to forcefully exit the game.
good work
Rating: Idea(70%) Graphic(90%) Sound(90%) Playable(80%) Dificulty(medium) |
The Developer
Jean-Marc CAZALE
At the moment I'm trying to finish a little game which should bear a slight resemblance to GALAGA. It's programmed in C with DJGPP and MSVC, uses ALLEGRO for all things bitmap.
Version 1.9. 90 % finalized (View Profile) |