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Depot Games: Biliardo

Current Version: 2.2

Project Status: Completed

Highest Popularity: #12 during June 2008

Links: Web Site

Category: Sports

Developers: Marco Chiesi

Number of Players: 2 (Turn Based (Local))

Ports: DOS, Windows

Source Code: Not Available

Author's Description: A simulation of various billiard games, with lots of features. The available games are: 5 Pins, Goriziana, Bowls, Carom (normal, 1 cushion and 3 cushion) and 3 Balls. These are the billiard games most played in Italy and other countries. The game provides a complete documentation about the games, in case you don't know the rules. The physic engine is very realistic, you can perform any kind of shot (even parabolic ones) and you can also change the table temperature. The user interface is friendly and simple to use and has two game themes (classic and pub-like). The game has many other features: training mode, replay and undo of last shot, detailed game statistics reports, sound effects and music.

Downloads

Name Comments Size Date
bil22.zip DOS version 788,388 11/15/2006 2:54 AM
biliardo.zip Windows version 887,524 11/15/2006 2:53 AM

What's New:

2.2
Added two new game types: Carom one cushion and three cushion.
Fixed a bug about saving the players names into config file.
Fixed some bad english translations.
Updated to the new version 4.0.1 of the Allegro game library.
Changed the Windows setup utility to simplify the install process.

Screenshots
screenshot
screenshot
Public Opinion
Overall Rating: 9.3
  • 9The physics on this are incredible. I love to play pool and this game takes everything into account. My only gripe is that I would like 8-ball and 9-ball games on a table with pockets, but that's a different game.
  • 10Very Nice program! Could you let it run in 800*600 truecolor mode under DOS MODE? and GUI will very nice!
  • 10simply put, awesome. I like the inclusion of more popular games over popular american games. One thing that impresses me over most pool games. Cue retains a portion of spin after contact, and that changes depending on contact with ball or cushion. I'd love to see the math, great job.
The Developer
Marco Chiesi
Marco ChiesiNo bio given. (View Profile)