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ZIG
Source Directory » Libraries » Network » ZIG
Author:
Fabio Cecin 
Version:
 
URL:
http://zige.sourceforge.net/
"ZIG is a free, LGPL licensed, extendable client-server game engine. Besides networking, it provides support for other features like: logging, an interactive debug console, timing control (for client framerates and server packet rates), automatic downloading of game files from server to client, etc.

"From the standpoint of ZIG, the graphics renderer, the sound engine and the input handler are all extensions you must provide. You will be able to plug your Allegro, SDL, DirectX, OpenGL etc. stuff into ZIG with ease. ZIG is a cross-platform C/C++ library which depends on HawkNL and Lua and also Allegro (for portable file I/O and timers - this dependency may be dropped in the future)."
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