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IOTD: Ocean Environment Renderer
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Ocean Environment Renderer, by gnolam
Composite screenshot showing off various aspects of my ocean renderer. Features include:
Upper left: calm seas, clear weather, afternoon Consider it a work in progress - especially the non-calm seas need more work to look pretty - but it's still pretty usable in its current form. Looks cool. Will it be kind of like Stellarium, where you can see the night-sky in real-time from any place on Earth (or other planets)? Except, in this case, you see the ocean from any point of the world. I wished I had time and sense to do such extraordinary good work. Gratulation OldDoc Quote: Looks cool. Will it be kind of like Stellarium, where you can see the night-sky in real-time from any place on Earth (or other planets)? Except, in this case, you see the ocean from any point of the world.
Not really. If you've seen one deep water wave, you've seen them all. OldDoc: Thanks! Looks awesome. The rain effect looks a little over done, but then again I don't exactly have 20/20 vision anymore so I may not be the best judge Looks awesome. What are you plans for it? This is excellence. Good work; especially on the reflections. Keep it up. Quote: The rain effect looks a little over done, but then again I don't exactly have 20/20 vision anymore so I may not be the best judge
It is a bit overdone, but I was pressed for time when I implemented it. Quote: What are you plans for it?
First off, to refactor it completely. So how is this going? This sure has been here for a while. Haven't had that much time to work on it, unfortunately... Next up will probably be frustum culling and proper LOD of the wave geometry instead of the awful hacks I have now. This section is only available to registered Allegro.cc members.
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