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IOTD: B.R. Project (no more tiles)
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B.R. Project (no more tiles), by Paul whoknows
Finally I decided not to use tiles for my main project, this way I'll be able to design custom backgrounds for every levels. I think it starting to look good, opinions and criticism are welcomed. Looking good. The center building makes the perspective surreal (which is cool, if you're going for it). Now that you mentioned, the center building was rendered using the wrong camera position, thanks for pointing it out Looks great. If you aren't using tiles how is it made? Is it procedurally generated or just a large bitmap that's saved? Thanks. It's a large bitmap saved, the grass effect was done in Photoshop CS using several layers and filters, then at the end I applied a light source. Looking good. Hmmm.... If you want I can share some bits of code that do 2d dynamic per-pixel lighting. You just need a bitmap and a bumpmap and one or multiple lightsources. Look at my site to see what I mean http://fireflies.pl/ That looks great @charnooh I would like to see that code... This section is only available to registered Allegro.cc members.
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