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IOTD: Real time strategy game in development
Real time strategy game in development, by kronoman
Well, this screenshoot shows my new strategy game, where you command a squad of soldiers against bad dudes (I still don't have a real plot yet) You can see the circular pop-up menu to give orders, and the gray guys are computer enemies, while the green guys are your soldiers. You can also see the random face generator, that I showed on previous IOTD screenshoots, in action. Probably the game will change a lot during the development, I'm still taking some design decisions.
I forgot to say, for those that would like to test this alpha version, I put it on-line here --> http://www.allegro.cc/forums/thread/570339#target Please test it and give me feedback, so I can go in the right direction with the project. Thanks. - kronoman
Reminds me a little of the Secret of Mana menus. Excellent work! - Ceagon Xylas
Wow, the circle menu reminds me of The Thing for the xbox. The ground texture is obviously tiled, but it's so seamless, with no obvious edges. But I'm sure it's only a temp texture. And I don't know anyone who creates a whole floor texture without tiles - Squirrel Havoc
Thanks for the feedback.
Quote: But I'm sure it's only a temp texture. Well, yes, the ground texture is just temporal, for testing. I'm developing a map class that will handle maps in the usual fashion. I hope to have something playable in some months, with luck - kronoman This section is only available to registered Allegro.cc members.
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