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Errors getting IOS to work |
devastat0r
Member #16,561
September 2016
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When trying to build for IOS on OSX via the command-line I'm getting the following error: In file included from /Users/john/Documents/Git/allegro/allegro/include/allegro5/allegro.h:73: (Simulator) cmake -DCMAKE_TOOLCHAIN_FILE=../cmake/Toolchain-iphone.cmake -G Xcode \ (IOS) cmake -DCMAKE_TOOLCHAIN_FILE=../cmake/Toolchain-iphone.cmake -G Xcode \ I'm aware that AppKit is for OSX and UIKit is for IOS, but why is it trying to pull from OSX? I also tried the XCode project, it starts with giving me errors like: "OpenGL/OpenGL.h" not found in allegro_opengl.h. I'm basically getting OpenGL errors all over the place, I tried manually symlinking files into /usr/local/include/(GL | OpenGL) to the OpenGL headers on my system and it failed. |
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