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SantaHack 2012 |
Arthur Kalliokoski
Second in Command
February 2005
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And I forgot that sin() and cos() take radians, but OGL uses degrees. Two hours shot to hell! They all watch too much MSNBC... they get ideas. |
_Kronk_
Member #12,347
November 2010
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Don't you love it when that happens? Edgar Reynaldo said: Yeah, it has taken me this far just to finish my stupid engine Same here -------------------------------------------------- My blog: http://joshuadover.tumblr.com |
Fishcake
Member #8,704
June 2007
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<excuse for not finishing>
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_Kronk_
Member #12,347
November 2010
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I'm going to have to submit an unfinished entry as well. I had some things sprung on me unexpectedly IRL, and I've got to go to work in like an hour -------------------------------------------------- My blog: http://joshuadover.tumblr.com |
Slartibartfast
Member #8,789
June 2007
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I think I'm going to be disappointing as well, I forgot I had a family thing today so I got nothing accomplished. ---- |
Arthur Kalliokoski
Second in Command
February 2005
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You've seen somebody who's gotten their center of gravity too far forward, and they're trying to run fast enough to keep from facediving into the pavement? That's what I feel like right now, and the game is rapidly turning into a Big Ball of Mud due to taking unwarrented shortcuts on top of unwarrented shortcuts. I won't actually get to do all the tasks, but it might be interesting to look at. They all watch too much MSNBC... they get ideas. |
bamccaig
Member #7,536
July 2006
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I submitted my incomplete entry anyway, but I don't know if the Santahack Web site will still deliver it. I am far from finished, but I gave it a shot and got something [mediocre] accomplished. As is typical of a programmer, I still plan to finish it. -- acc.js | al4anim - Allegro 4 Animation library | Allegro 5 VS/NuGet Guide | Allegro.cc Mockup | Allegro.cc <code> Tag | Allegro 4 Timer Example (w/ Semaphores) | Allegro 5 "Winpkg" (MSVC readme) | Bambot | Blog | C++ STL Container Flowchart | Castopulence Software | Check Return Values | Derail? | Is This A Discussion? Flow Chart | Filesystem Hierarchy Standard | Clean Code Talks - Global State and Singletons | How To Use Header Files | GNU/Linux (Debian, Fedora, Gentoo) | rot (rot13, rot47, rotN) | Streaming |
SiegeLord
Member #7,827
October 2006
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I too have spent too much time on the engine... but the end product is relatively good, if completely silent due to the lack of any sounds. I made my game completely multi-player, but unfortunately it requires a server with a public IP address (or you can use port forwarding)... I'll probably implement a dedicated server sometime in the coming week or two so I can try it with people outside my immediate LAN . "For in much wisdom is much grief: and he that increases knowledge increases sorrow."-Ecclesiastes 1:18 |
Arthur Kalliokoski
Second in Command
February 2005
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I just got home and so tired I can't see straight, gotta crash, just might wake up in time to try compile on Windows just because before I submit it. If not, Baf said something about a grace period. They all watch too much MSNBC... they get ideas. |
Edgar Reynaldo
Major Reynaldo
May 2007
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I'm really disappointed to be submitting here in 2 1/2 hours. I'm just getting to the good parts, just barely getting going here. Damn dude. I AM gonna finish this game to prototype status and give it to my guy, hopefully by New Years... My Website! | EAGLE GUI Library Demos | My Deviant Art Gallery | Spiraloid Preview | A4 FontMaker | Skyline! (Missile Defense) Eagle and Allegro 5 binaries | Older Allegro 4 and 5 binaries | Allegro 5 compile guide |
FMC
Member #4,431
March 2004
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Is the first deadline strict? I'd need one hour more... [FMC Studios] - [Caries Field] - [Ctris] - [Pman] - [Chess for allegroites] |
GullRaDriel
Member #3,861
September 2003
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I finished the basics but didn't have time to implement the win/loose system. Anyway it was good :-) It helped me restarting some particles things :-) "Code is like shit - it only smells if it is not yours" |
Arthur Kalliokoski
Second in Command
February 2005
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I woke up at 12:03 UTC, wasted an hour and a half trying unsuccessfully to get it working in Windows while the broadband went up and down, then gave up to upload what I had only to find out the time had run out. No great loss. I put the zipfile in the paperclip if you want to play with it. I'm going back to work on my gui now. [EDIT] I see they're putting up screenshots below! {"name":"607069","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/f\/a\/faf27c3ae5d981f1973578cd806f81df.png","w":797,"h":592,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/f\/a\/faf27c3ae5d981f1973578cd806f81df"} That's supposed to be the farmhouse for a Harvest Moon clone. They all watch too much MSNBC... they get ideas. |
SiegeLord
Member #7,827
October 2006
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Note to my gift recipient... I figured out the crashing bug this morning (apparently Windows really doesn't like programs writing to stdout when they are not run from the console), so if you want a binary that works more reliably, PM me and I'll send it along to you (I literally just nuked all the diagnostic text output). "For in much wisdom is much grief: and he that increases knowledge increases sorrow."-Ecclesiastes 1:18 |
Edgar Reynaldo
Major Reynaldo
May 2007
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Here's the source code for everything I came up with over the week. Did not finish what I had hoped to, but am in a really good position to move forward now. Binaries to follow later when I have fast internet again. Just 3 simple screens to show for now, nothing special. My Website! | EAGLE GUI Library Demos | My Deviant Art Gallery | Spiraloid Preview | A4 FontMaker | Skyline! (Missile Defense) Eagle and Allegro 5 binaries | Older Allegro 4 and 5 binaries | Allegro 5 compile guide |
Elias
Member #358
May 2000
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I coded until 6am yesterday and fell asleep. Then woke up way past the deadline. So either I was out of the grace period already or couldn't find the upload button, but my entry is here anyway: http://allegro5.org/sleighrace.zip It's completely unfinished though. {"name":"607068","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/1\/9\/19cbe98048f5e4aba0dd334fa2430426.jpg","w":1280,"h":720,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/1\/9\/19cbe98048f5e4aba0dd334fa2430426"} -- |
_Kronk_
Member #12,347
November 2010
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I don't even have anything to submit. I'm barely clinging to consciousness at the moment... -------------------------------------------------- My blog: http://joshuadover.tumblr.com |
bamccaig
Member #7,536
July 2006
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Elias, that looks awesome. Great work! Append: This is as far as I got. {"name":"607070","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/b\/3\/b32283da1e51fe5bb013ec12fded1df6.png","w":816,"h":638,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/b\/3\/b32283da1e51fe5bb013ec12fded1df6"} I guess it doesn't really spoil anything since it's not even a game yet. Hopefully my receiver gets a different gift, despite me submitting this. -- acc.js | al4anim - Allegro 4 Animation library | Allegro 5 VS/NuGet Guide | Allegro.cc Mockup | Allegro.cc <code> Tag | Allegro 4 Timer Example (w/ Semaphores) | Allegro 5 "Winpkg" (MSVC readme) | Bambot | Blog | C++ STL Container Flowchart | Castopulence Software | Check Return Values | Derail? | Is This A Discussion? Flow Chart | Filesystem Hierarchy Standard | Clean Code Talks - Global State and Singletons | How To Use Header Files | GNU/Linux (Debian, Fedora, Gentoo) | rot (rot13, rot47, rotN) | Streaming |
Edgar Reynaldo
Major Reynaldo
May 2007
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Okay, here's the binaries and the source so far. It's called Squire : {"name":"607071","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/5\/c\/5cd9215d794bf3c2bb2124e4ca693cc0.jpg","w":800,"h":600,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/5\/c\/5cd9215d794bf3c2bb2124e4ca693cc0"} My Website! | EAGLE GUI Library Demos | My Deviant Art Gallery | Spiraloid Preview | A4 FontMaker | Skyline! (Missile Defense) Eagle and Allegro 5 binaries | Older Allegro 4 and 5 binaries | Allegro 5 compile guide |
BAF
Member #2,981
December 2002
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Grace period was under an hour. It was meant to give a short period of extra time for snags uploading, not to give extra debugging or sleeping time. |
Fishcake
Member #8,704
June 2007
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Arthur Kalliokoski said: That's supposed to be the farmhouse for a Harvest Moon clone. That sounds like the game on my wish list! As for my entry, I have uploaded it to github, in case anyone is interested. It's supposed to be a combo-based fighting game. I used c++0x (first time!), so you'll probably suffer to get it compiled using the Makefile though (I know I did). {"name":"607072","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/4\/b\/4b3e0149b281ab44b4ad139b0ef9c645.png","w":914,"h":736,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/4\/b\/4b3e0149b281ab44b4ad139b0ef9c645"} P.S. The game is 2d, despite the background making it look a bit 3d.
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Arthur Kalliokoski
Second in Command
February 2005
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One question, why is there a 2MB upload limit? Is it to discourage people from trying to do too much, or is it to help out those guys on dial-up (both of them), or is it some sort of misguided retro nostalgia? They all watch too much MSNBC... they get ideas. |
Elias
Member #358
May 2000
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GullRaDriel
Member #3,861
September 2003
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So sorry for my recipient. I only gave a gameplay demo with really basic framework. I'm currently in my far family and couldn't add one more day of work into it. Let me promise you there, as a Christmas present, that I will make that entry a full game before the end of mid January. I will just bring it to the state I've made in my head when reading my assignment. And I will port it to Linux, for god's sakes !! Anyway, merry Christmas to you all :-p "Code is like shit - it only smells if it is not yours" |
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