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SpeedHack? |
MiquelFire
Member #3,110
January 2003
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That's what I did the last few times. I applied it to Christmas hack as well because of bad timing of how things fell into place. --- |
Inphernic
Member #1,111
March 2001
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Does Rate a Rule also exclude those rules which have been voted for in the previous years already? -- |
Matthew Leverton
Supreme Loser
January 1999
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You can only rate the same rule once, regardless of when you rated it. |
Kibiz0r
Member #6,203
September 2005
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Timorg said: So for any of the 1st timers, aim low and polish polish polish. Aim low and Polish... --- |
Jeff Bernard
Member #6,698
December 2005
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Kibiz0r said: Aim low and Polish... Poland's weak point is the lowlands? -- |
CursedTyrant
Member #7,080
April 2006
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That would be about 75% of the country --------- |
Timorg
Member #2,028
March 2002
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I'm not sure how what I posted that caused this? I even checked my spelling. ____________________________________________________________________________________________ |
Erin Maus
Member #7,537
July 2006
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I'm looking forward to this It's my first SpeedHack, so it should be...interesting. --- |
Neil Black
Member #7,867
October 2006
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I'm going to go ahead and prepare my back-out excuse now. I don't have internet at home, so I may not be able to get online to turn in my final work, because the library is closed on Sundays.
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Albin Engström
Member #8,110
December 2006
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I can't wait! I am a bit worried about the rules though, every spin seems so boring. EDIT: I mean look at this "cats are cool, put as many cats in your game as you can.", what's challenging about this rule? it's just annoying and reduces the possebility of getting a cool rule which is well thought out. EDIT2: Or the Sound Annoyance rule.. who actually wants to be forced to make their game crappy? |
Erin Maus
Member #7,537
July 2006
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Albin Engström said: I can't wait! I am a bit worried about the rules though, every spin seems so boring. EDIT: I mean look at this "cats are cool, put as many cats in your game as you can.", what's challenging about this rule? it's just annoying and reduces the possebility of getting a cool rule which is well thought out. EDIT2: Or the Sound Annoyance rule.. who actually wants to be forced to make their game crappy? I found a cool set of rules that I am using in a little competition with my brother, and this was on my second "roll." I guess I was just lucky! The rules were:
So I have hope that the Rule-o-Matic will be good to us! --- |
Schyfis
Member #9,752
May 2008
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Aaron Bolyard said: You can change one word in any of the rules
What if you change the word "one" to "two?" ________________________________________________________________________________________________________ |
Martin Kalbfuß
Member #9,131
October 2007
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Schyfis said: What if you change the word "one" to "two?" Then the sentence is wrong. But every would work http://remote-lisp.spdns.de -- my server side lisp interpreter |
ImLeftFooted
Member #3,935
October 2003
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I just changed my vote to the winning vote! Go us, the winning side, woo! |
LennyLen
Member #5,313
December 2004
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I know code re-use is allowed, but does it have to be from code that is available for anyone (ie online), or can it come from anywhere?
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Thomas Fjellstrom
Member #476
June 2000
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It may be allowed, but its not looked highly upon. And you can take code from anywhere, but thats worse The whole thing is supposed to be about making most of the entire thing in the time limit. Not reusing parts of existing games and libs to slap something together. But if you have to use something, it has to be freely available, and has to have been for sometime before the contest. And remember, it can affect your score to reuse a lot of code. -- |
Schyfis
Member #9,752
May 2008
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Martin Kalbfuß said: Then the sentence is wrong. Good call. But what if you changed it to "can't?" Would that create some kind of paradox? ________________________________________________________________________________________________________ |
Onewing
Member #6,152
August 2005
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The only bit of code I want to use beforehand is the code that setups allegro, handles the main loop and refers to a config file for changing some of those settings. I might also create a Speedhack '09 logo/splash screen. ------------ |
LennyLen
Member #5,313
December 2004
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Well, I was referring to a project template I have that gets Allegro started, sets up timers and a few global variables, displays a simple splash screen and creates a basic game loop. It's extremely generic, without any code specific to any particular type of game. I've attached a copy, and anyone who wants to can use it (though you might want to change the "by LennyLen" part ).
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Matthew Leverton
Supreme Loser
January 1999
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LennyLen said: I know code re-use is allowed, but does it have to be from code that is available for anyone (ie online), or can it come from anywhere? If the code is included with your SH entry, then it doesn't matter. (Of course people appreciate you being honest regarding what code was written during the three days.) But if you are leaving code out as an external dependency, then it should be a well established third party library before the competition begins. |
LennyLen
Member #5,313
December 2004
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Sweet. I actually have very little pre-written code that would be of much use, as I don't do much game-programming. But I figure if I can get a few simple tasks out of the way, I can concentrate on actually working on a game during the time. I'll most likely re-use the animation class (attached) I wrote for one of my games as well.
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count
Member #5,401
January 2005
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Quote: (attached) nope
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LennyLen
Member #5,313
December 2004
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Oops, must have forgotten to click the Upload button. Fixed now.
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Timorg
Member #2,028
March 2002
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Would you put an example of your *.anm file? I am interested in the code. ____________________________________________________________________________________________ |
LennyLen
Member #5,313
December 2004
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Here's an .anm file with the corresponding bitmaps.
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