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Dwarf Fortress Community Game |
Slartibartfast
Member #8,789
June 2007
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Quote: My dudes always complain about not having a well so if you can get a trader to sell you three metal bars you can fashion a chain from them with your blacksmith. IIRC you can use ropes, which are much easier to make. (You can make pig tail ropes very very early) ---- |
Vanneto
Member #8,643
May 2007
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Just to let you guys know, almost a year, I'll finish up this puppy EDIT: Well I had a lot of school shit to do and now the time is 2:12 AM. No use of doing anything now since I already fell asleep once. The dull music ain't helping. Sorry for the delay. In capitalist America bank robs you. |
decepto
Member #7,102
April 2006
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Cool! Thanks. -------------------------------------------------- |
Vanneto
Member #8,643
May 2007
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Ok, so here we go. The saved game is attached and the story (well not really ) is underneath. Download save. 2nd Granite, 203 http://www.allegro.cc/files/attachment/596642 We arrived at this retched site a few moments ago. Carrying with us a plentiful supply of Dwarven liquor. Should be enough to keep the guys happy over the winter. Our first priority of course is digging the entrance to our would be Fortress. Hmmm... Where to put that entrance. Well, I guess we could put it right up here. But I saw a river on the way up here. Yes. That shall be it, we will build an entrance at the river site, its a walk down the mountain, but at least well be near the water. 11th Granite, 203 The entrance to our Fortress is done. Now where did all those lazy maggots go to? There are stairs to be built and irrigation systems to be... Irrigated? Damn these lazy dwarfs, I bet they are drinking again. 9th Slate, 203 I took us almost a damn month to complete the food storage and the farm plots are still in the works. Where is my whip? These dwarfs need to get their arses moving faster. We still need to built a Mechanics workshop so we can build floodgates. The mechanic went missing yesterday so that will have to wait. And by the Blood of Armok, what is with all the stone? Stone here stone there. This is insane. SOMEBODY GET RID OF IT. The woodcutter already tripped and broke his nose 2x. Must he do it a third time to prove that its time to get rid of the stone?? 2nd Felsite, 203 http://www.allegro.cc/files/attachment/596645 Found the mechanic. He was half-dead drunk by the river. Well at least now he is okay and we can build the floodgates, not to mention the stone crusher so we can get rid of all this damn stone. I hate stone. Did I mention that? I really do. Anywho, the irrigation tunnel was built and now we can get those floodgates installed. 2nd Hematite, 203 Summer... Don't get me started. We are currently constructing some basic living quarters for the dwarfs. When that is done, the damn irrigation system needs to be made functional or else if we run out of food... Well, lets just say not good. There is also the matter of all the STONE. DAMN YOU STONE. DAMN YOU AND YOUR MOTHER! 15th Hematite, 203 First the stone, now these... These... Longnose gars? By the Almightys hammmer, what is wrong with this fortress? Everything is infested with rock and these stupid fish... Why? We need to filter these out of the irrigation system. But I guess Its already too late for that. Damn these fish! 22nd Hematite, 203 Yes, the irrigation system is working. FINALLY! Now, the only problem is we need a drain, I'll remember this for later. Drain... Oh look, a Longnose gar! Wait, what was I supposed to remember again? Oh yes, the LOWER LEVER opens the right floodgate, the upper lever opens the one that leads to the plots. Hmmm... I think its like that. I don't remember exactly. 13th Malchite, 203 The water in the farming room is taking forever to drain. We may need to build a draining system below before it will drain. Anyway, the bedrooms are finished and boy are they too big for these lazy-assed dwarfs. They don't deserve such luxury. Next time I'm ordering them to build them small. 16th Galena, 203 The dining rooms are being built. The farm plots are being drained and a tile will be built over the draining hole later on. We need to figure out a better system for this. Why didn't we add a 3rd floodgate and another lever? Don't ask me. We were too drunk. 17th Limestone, 203 Water flooded the fortress this morning. The dumb woodcutter opened the wrong lever. No harm done really, everything just a little wet. It will pass I hope. So, the dining room is a mess and the farm plot needs seeds. On another note, we finally have a trade depot right outside. Now we need to make some products to sell. 22nd Sandstone, 203 We smoothed some things, emptied the dining hall a bit and are continuing to beautify this dump as much as possible. Can't do much really. I guess the next priority is the stone crusher after we build the dining hall. 1st Moonstone, 203 Winter is upon us. Well, no need saying that as the damn cold already says it all. Somebody should have built a hatch over the damn stairway so the cold wouldn't get here. I guess the drunk dwarfs forgot it again. No wonder, we have more alcohol then real food. I'm not complaining, but I guess its not too good either. At least our farms are working somewhat. 22nd Moonstone, 203 We finally have a fine craftsmen working on pretty toys and other such things. We located the workshop at the end of the hall near the dining room one level deeper. The craftsmen needs his peace to do quality products. Now when those damn elves arrive they wont be able to say we got nothing! HAHA! 1st Obsidian, 203 My last month here, and thank armok for that. I can't stand these fish. I hate fish. And I must say, a beloved member of the community went hammers and died today. Sad indeed. Hopefully the next Overseer can bring some immigrants to these parts, in which I have clearly failed. There is enough food now to sustain the population, we need more alcohol, so I'm going to order a brewery built. 1st Granite, 204 Spring has finally arrived and I must now leave this Fortress. I will miss Vann the miner, I have grown to like him. I also fear for the poor sob who is coming to take over this Fortress. Why? Well, not to say that I did that bad of a job, but its the location. I don't like it. Too many fish. I would recommend building a well, of course, and attracting more immigrants, but of course he will figure that out by himself. I say goodbye to all my dwarf friends and Good luck to the next overseer. Farewell. -- P.S. I can't wait to see what you guys muster up. In capitalist America bank robs you. |
decepto
Member #7,102
April 2006
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Sweet! gnolam, you're up buddy. -------------------------------------------------- |
Edgar Reynaldo
Major Reynaldo
May 2007
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Looks like Vann's got a decent start on some genuine dwarven halls there. If only those blasted drunken dwarves would haul away all the shin smacking boulders and turn them into some decent furniture... My Website! | EAGLE GUI Library Demos | My Deviant Art Gallery | Spiraloid Preview | A4 FontMaker | Skyline! (Missile Defense) Eagle and Allegro 5 binaries | Older Allegro 4 and 5 binaries | Allegro 5 compile guide |
Slartibartfast
Member #8,789
June 2007
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Vanneto, it might help if you used a character set that didn't have a THESE ARE HUGE FUCKING STONES IN FRONT OF YOUR FACE tile for the stones. ---- |
Edgar Reynaldo
Major Reynaldo
May 2007
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Dwarf Captain : Hmm, haven't heard any reports from the new dwarven outpost lately. I better send in a scout... Dwarven Scout : Investigates new outpost region... Prepares report for commander... Scouts Report : Mining prospects for the site look good, I saw several veins of copper and hematite during my foray. Basic terrain layout is a hilly region with the major feature being a long N to S valley created by natural erosion from the areas river. Dwarven outpost is beginning to take shape, with some modest living quarters and rooms being fashioned. I think somebody forgot to turn the faucet off. It's muddy everywhere! Natural wildlife is on the whole, tolerable, but take note : ### Giant Eagle Advisory! Alert! ### Make sure to build in precautions and escape routes in case the resident giant eagle decides it's hungry for dwarves... Personnel : # High Inspector Gnolam appears to be late for his duties... # Conclusion : Outlook promising, if tempered with caution and proper planning.
My Website! | EAGLE GUI Library Demos | My Deviant Art Gallery | Spiraloid Preview | A4 FontMaker | Skyline! (Missile Defense) Eagle and Allegro 5 binaries | Older Allegro 4 and 5 binaries | Allegro 5 compile guide |
CursedTyrant
Member #7,080
April 2006
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I really enjoy playing DF (no, I'm not interested in playing a succession game, so don't add me to the list). Here I was, thinking that Carps aren't really dangerous... after all, what can a bloody fish do to a dwarf? Oh, how wrong I was: I know the picture shows only the fish remains and a river running deep red with blood, but a couple minutes later a dwarf actually got pulled in and bit to pieces by another Carp. Unfortunately, no screenshot. --------- |
gnolam
Member #2,030
March 2002
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All my spare time went inexplicably missing. Edgar Reynaldo takes my turn instead. -- |
Edgar Reynaldo
Major Reynaldo
May 2007
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Year 204, The Dwarven Fortress Unolrigoth in the land of Adeladefini. Rimtar amidoltar the Architect has been promoted to Bookkeeper as well as the Outpost Broker and an office has been built to carry out his duties as Bookkeeper in. A wide hallway into the mountain to the west has been initiated. The area has been proposed as a warehouse and general storage area. Plants and trees near the main entrance to the fortress have been designated for harvest. The plants should help diversify the farm crops after the seeds have been gathered. Bins, bins, and more bins are slated for construction to consolidate furniture, bars and blocks of various materials as they are created. The areas of current stockpiles near the entrance have been expanded and work is underway to clear the fortress of all loose stone. 23rd Granite, Early Spring 204 We sent our supply of toys, instruments, and mugs over to the depot and began to trade. The elves offered some rope reed cloth, assorted animal cages (one with a live Jaguar even), some wooden armor pieces, and a few assorted foodstuffs. Not being the most experienced traders just yet, we tried to pick up a barrel of sewer brew (some real skunky beer I guess) , several wooden bucklers, a quality Highwood shield, a bag of rat weed seed as well as blade weed seeds, along with a rope reed bag and the only food they had with them, 5 muck roots and 5 portions of rat weed. Hmph. Stuffy elves said they wouldn't "trade at a loss" until we agreed to let go of the bucklers and shield. We can make better ones ourselves anyway. Hmph. 18th Slate, Mid Spring 204 Bomrek and Urvad decided to join Vann's party as well : 23rd Slate, MidSpring 204 Name Title New jobs ------------------------------------------------------------------------------ iton Kasbenrigoth Miller Milling, Herbalism, Cooking Feb Nolfikod Gem Setter Gem Cutting/Setting , Mining, Masonry Led Ostarlokum Kitten Catching mice, chasing away vermin Thob Menginen Armorer Armoring, Mining, Weaponsmith/Blacksmith Endok Urvadlisat Peasant Wood cutting, Fishing, Animal Care Logem Litastdakas Lye Maker Making Lye, Mining, Furnace Ops, Woodburner Rigoth Olinmasos Butcher Butchery, Tanning, Leatherwork Urdim Rithcatten Bowyer Bowyer, Wood cutting/crafting, Farming iton Duradmonom Peasant Farming, Milking, Herbalism, Brewing Lorbam Buketsakzul Woodworker Wood cutting, Carpentry, Bowyer Zuglar Dumatonol Hunter Hunting, Trapping, Herbalism, Marksdwarf Aban Idducim Blacksmith Metalwork, Furnace Ops, Woodburner, Architect Udib Alathezum Dissector Fishery, Trapping, Dissection Minkot Ilrallikot Miner Mining, Masonry, Stonecrafter Athel Bomrekbokbon Fishery Fishery Cerol Dallithtun Peasant Woodcutter, Engraver, Axedwarf The community is large enough to support a Sheriff now, and Zuglar Dumatonol has been appointed to the office. Zuglar and Cerol Dallithtun have been commissioned to be part of a standing military force and are to commence training after the barracks and archery grounds are complete. To be continued..... ##### Update ##### 1st Hematite, 204, the beginning of summer : Warehouse Farm workshop and Mill New kitchen, new sleeping quarter construction < Sorry it's taking so long, I got caught up working on an hsv widget , but I may be able to finish my turn by tomorrow > ##### Update #2 ##### 26th Hematite, Summer 204 18th Malachite, Mid-Summer 204 7th Galena, Late Summer 204 12th Galena, Late Summer 204 15th Galena, Late Summer 204 16th Galena, Late Summer 204 21st Galena, Late Summer 204 18th Limestone, Early Autumn 204 Here's what they requested for next year's trade in return : The merchants ended up leaving without trading anything, as our Broker Rimtar Amidoltar the clerk kept doing other jobs instead of going to the depot to trade. I changed the rules to allow non-brokers to trade but I couldn't get someone to trade in time. Next time I guess, and that's fine since I hadn't really made any goods to sell so far. I'll start on that now. 8th Timber, Late Autumn 204 Name Major skills (novice & up) ------------------------------------------------------------------------------ Tekkud Isonmuthkat Carpenter Kol Nithar Clothier Monom Regthak Fish Dissector Zuglar Olinzagod Leather worker Zasit Alakthikut Metal crafter Rigoth Ustanaban None - Peasant Goden Ubaldastot Miner Horse foal, Kitten
26th Moonstone, Early Winter 204 In recognition of the astounding amount of littered stone and in the interest of clearing the new wing of sleeping quarters from stone, a garbage dump has been created to the east of the sleeping quarters and a large portion of stone has been tagged for dumping. A second stone dump was created in the western exploratory mine shaft. 16th Opal , Mid-Winter 204 24th Opal , Mid-Winter 204 1st Granite , Early Spring 205 Some notes to ease the transition of the next overseer into their position : Best of luck, Urvad 'Eddy' Kodasmel The Chronicles of Unolrigoth, Spring 204 - Winter 205 {"name":"596864","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/4\/2\/4277a8cabc59e1a920130ef3c0b7a65b.png","w":812,"h":632,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/4\/2\/4277a8cabc59e1a920130ef3c0b7a65b"} My Website! | EAGLE GUI Library Demos | My Deviant Art Gallery | Spiraloid Preview | A4 FontMaker | Skyline! (Missile Defense) Eagle and Allegro 5 binaries | Older Allegro 4 and 5 binaries | Allegro 5 compile guide |
decepto
Member #7,102
April 2006
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Gnolam, if you have time then you're up. If not, we'll let X-G go. -------------------------------------------------- |
Edgar Reynaldo
Major Reynaldo
May 2007
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Gnolam, are you taking your turn at the fortress? My Website! | EAGLE GUI Library Demos | My Deviant Art Gallery | Spiraloid Preview | A4 FontMaker | Skyline! (Missile Defense) Eagle and Allegro 5 binaries | Older Allegro 4 and 5 binaries | Allegro 5 compile guide |
nonnus29
Member #2,606
August 2002
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Somebody better go, I want to see a giant fortress, damnit! |
gnolam
Member #2,030
March 2002
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Must've missed that post. Oh well, I won't have any time this week. X-G, take over. -- |
Edgar Reynaldo
Major Reynaldo
May 2007
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The fortress is lonely. X-G, are you taking your turn?
My Website! | EAGLE GUI Library Demos | My Deviant Art Gallery | Spiraloid Preview | A4 FontMaker | Skyline! (Missile Defense) Eagle and Allegro 5 binaries | Older Allegro 4 and 5 binaries | Allegro 5 compile guide |
X-G
Member #856
December 2000
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I'm sorry, I had a sudden attack of the craftsmans. A bloody house painter has been occupying my home for the last week (repainting the walls and ceiling; it looks great in retrospect, though) leaving me with virtually no computer access outside of work (and I don't think they approve of Dwarf Fortress during work hours ). I can take a turn later. -- |
gnolam
Member #2,030
March 2002
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Contractor has been taken by a fey mood! Contractor has claimed an X-G's Apartment! Contractor has created Naphthasmell, a Carcinogenous Rent Raiser!
-- |
X-G
Member #856
December 2000
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It menaces with spikes of cobalt. Seriously painter dude what's with the spikes -- |
nonnus29
Member #2,606
August 2002
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You should be viewing an inspiring mural of Elephants trampling game development projects soon. |
Edgar Reynaldo
Major Reynaldo
May 2007
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X-G said: I can take a turn later. Since X-G's busy for now, I think it's your turn Decepto. My Website! | EAGLE GUI Library Demos | My Deviant Art Gallery | Spiraloid Preview | A4 FontMaker | Skyline! (Missile Defense) Eagle and Allegro 5 binaries | Older Allegro 4 and 5 binaries | Allegro 5 compile guide |
decepto
Member #7,102
April 2006
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Ok. I'll start my turn today. -------------------------------------------------- |
decepto
Member #7,102
April 2006
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I'm not going to lie, I'll need a few extra days to finish this up. Things have been tight with school. I've only got a two-day week this week though. So I should be finished by Wednesday. -------------------------------------------------- |
Edgar Reynaldo
Major Reynaldo
May 2007
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That's cool, at least there is still progress being made. My Website! | EAGLE GUI Library Demos | My Deviant Art Gallery | Spiraloid Preview | A4 FontMaker | Skyline! (Missile Defense) Eagle and Allegro 5 binaries | Older Allegro 4 and 5 binaries | Allegro 5 compile guide |
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