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What is the best free collision engine that work with Allegro?
Ragnarok_X
Member #9,657
April 2008

I never used a collision engine before, but i would like to use a good one.
What i need is basic figures like squares, triangles and circles, but a bitmap with bit mask collision (or similar) too.

GullRaDriel
Member #3,861
September 2003
avatar

pmask is good

"Code is like shit - it only smells if it is not yours"
Allegro Wiki, full of examples and articles !!

mEmO
Member #1,124
March 2001
avatar

I think OpenLayers collision detection is pretty solid too. I've never used it myself, though, so I can't really say for sure.

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Milan Mimica
Member #3,877
September 2003
avatar

pmask

James Stanley
Member #7,275
May 2006
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You people use collision engines? :-/
I've always written them myself. Though I've never finished a game, so... ;D

joker1993
Member #9,635
March 2008

hey guys im wondering is pmask a c++ lib or c?

Milan Mimica
Member #3,877
September 2003
avatar

Andrei Ellman
Member #3,434
April 2003

PMASK is the best one for when it comes to bitmask-collisions. IIRC, Collegro also allows you to do collisions of geometric shapes, but that's C++ only.

AE.

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Ragnarok_X
Member #9,657
April 2008

Thx guys, i will try pmask.

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