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Game Base
BAF
Member #2,981
December 2002
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That's just cruel, one wing.

I was serious about him talking to piccolo though. He should private message him from http://www.allegro.cc/members/piccolo .

LennyLen
Member #5,313
December 2004
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Quote:

Yes, kind is good

But not as fun.

leo_ryl
Member #8,450
March 2007

What, I'm no bot. Don't ban me?!?

LennyLen
Member #5,313
December 2004
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Quote:

Don't ban me?!?

{"name":"591688","src":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/e\/d\/edeaff22417b2a792774ede698200789.gif","w":481,"h":115,"tn":"\/\/djungxnpq2nug.cloudfront.net\/image\/cache\/e\/d\/edeaff22417b2a792774ede698200789"}591688

GullRaDriel
Member #3,861
September 2003
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I do not have the power to do that and even if, I would not.
I was joking.

Follow Baf idea, it is not that silly.

"Code is like shit - it only smells if it is not yours"
Allegro Wiki, full of examples and articles !!

OICW
Member #4,069
November 2003
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Oh, besides on Allegro Game Developers Network (I don't know if that site is still up), there was a tutorial, even with sources.

And Richard Phipps has some tutorial on his page, I think it's some kind of RPG.

Search for it.

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"Final Fantasy XIV, I feel that anything I could say will be repeating myself, so I'm just gonna express my feelings with a strangled noise from the back of my throat. Graaarghhhh..." - Yahtzee
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"You can discuss it, you can dislike it, you can disagree with it, but that's all what you can do with it"

Rampage
Member #3,035
December 2002
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You guys are mean.

-R

Kibiz0r
Member #6,203
September 2005
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Easy way to do what you want to do is pirate (or buy an indie license) Torque Game Builder and script a quick game with that. Even if you're a complete hick, you can get an okay-looking game done in 6 months with that.

Edit: I'm not advocating piracy, I bought a license myself. I just don't expect him to... for some reason.

Rampage
Member #3,035
December 2002
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There are lots of free games in The Depot with source code. Some of them are giftware, which means that you can do whatever you want with them.

[edit]

Just make sure that the license really is giftware.

-R

GullRaDriel
Member #3,861
September 2003
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Rampage said:

You guys are mean.

We guys are cool !

http://tbn0.google.com/images?q=tbn:7cHdKFEgMbFTeM:http://l-nguyen.co.uk/wp-content/uploads/2006/09/rock_lee.JPG

"Code is like shit - it only smells if it is not yours"
Allegro Wiki, full of examples and articles !!

Thomas Fjellstrom
Member #476
June 2000
avatar

Quote:

We guys are cool.

;D.

--
Thomas Fjellstrom - [website] - [email] - [Allegro Wiki] - [Allegro TODO]
"If you can't think of a better solution, don't try to make a better solution." -- weapon_S
"The less evidence we have for what we believe is certain, the more violently we defend beliefs against those who don't agree" -- https://twitter.com/neiltyson/status/592870205409353730

Rampage
Member #3,035
December 2002
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Gull: I think that would count as a smiley.

-R

GullRaDriel
Member #3,861
September 2003
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I am not in the smiley thing. Just look at my last posts ;-p

Also, I got a big army of more than 8000 guys ready to beat you ! wait , too much 'one piece' too ...

;)

"Code is like shit - it only smells if it is not yours"
Allegro Wiki, full of examples and articles !!

kentl
Member #2,905
November 2002

Try some kind of game maker. Then you'll have a basic engine to work from and it will be all your work when you release it.

Timorg
Member #2,028
March 2002

Underground Game had a group of people working on an old school style rpg using RPG MAKER XP, they didnt get far, but they had a basic game in a couple of weeks.

____________________________________________________________________________________________
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OMG my sides are hurting from laughing so hard... :D

Simon Parzer
Member #3,330
March 2003
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Here is an old school (meaning it's old and it's from school, not it's old school) project from me. OpenGL backend and a tile engine, only the scripting engine is missing. You can download the full sourcecode. ;D

Archon
Member #4,195
January 2004
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I would also suggest RPG Maker.

Why must you make an RPG? Does the assignment criteria say "You are to design and implement an aw3some RPG game."? ::)

Neil Black
Member #7,867
October 2006
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Something about using someone else's source code to build your own game from seems... dishonest, at least. Unless of course you have permission and give them credit, which he was saying he would do anyway.

I prefer to try to do it myself first, because I learn better that way, and If I'm really stuck I'll ask a question, or if I just need some information that is easiest to find in a place full of programmers. I have needed to do this a lot, because I'm a stupid noob, but meh, we're all noobs sometime ;D

BAF
Member #2,981
December 2002
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Heh, I said the similar thing (about being a noob sometime) back in my noob days. If you want a good laugh, look for those post(s), and/or the places I've referenced them.

Archon
Member #4,195
January 2004
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Quote:

we're all noobs sometime ;D

2004 never existed!

Samuel Henderson
Member #3,757
August 2003
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Was he banned? If so, why?

We should have told C++ would be way to hard and to try looking at HTML. Even better yet, Variables. Variables is the language of choice for any RPG game ;)

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Paul whoknows: Why is this thread still open?
Onewing: Because it is a pthread: a thread for me to pee on.

Archon
Member #4,195
January 2004
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You don't need variables in an MMORPG.

Neil Black
Member #7,867
October 2006
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There's a language called "Variables"? I only know of C, C++, Java, Pascal, and the various forms of BASIC. I only know QBASIC and some wierd mix of C and C++ that comes from learning through outdated internet tutorials.

leo_ryl
Member #8,450
March 2007

I'm not banned, I kinda know how to program in C++, but when i get stuck I'm on my own.....

Tobias Dammers
Member #2,604
August 2002
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Read this. Please.

Or, if you don't like reading, I'll do it for you, but I need you to transfer 100,000$ to my bank account before I start. Contact me at prince_from_an_obscure_african_country@i_am_no_spammer_honestly.com for details.

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