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MicroHack
CGamesPlay
Member #2,559
July 2002
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I want to run a super-quick competition. I'm talking about 1-hour long. The restriction is:

You may only have 1 source file as your entry.

That is, there are no other files allowed. You have to generate images and other media (you may load _FILE_), and give compilation instructions as a comment in the code. I put up a quick page to give a countdown here:

http://cgamesplay.com/minorhack/

Please participate if you are bored and have an hour to spare :)

[append]
Topic should be "MinorHack"

--
Tomasu: Every time you read this: hugging!

Ryan Patterson - <http://cgamesplay.com/>

Onewing
Member #6,152
August 2005
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Does it have to be allegro? And why post here?

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Solo-Games.org | My Tech Blog: The Digital Helm

CGamesPlay
Member #2,559
July 2002
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Yes, Allegro, and post here because that is how we compare entries, of course :P

--
Tomasu: Every time you read this: hugging!

Ryan Patterson - <http://cgamesplay.com/>

Onewing
Member #6,152
August 2005
avatar

No, no, I mean why post in Programming Questions?

I don't have allegro on me at the moment, but I could do a pure C program. :)

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Solo-Games.org | My Tech Blog: The Digital Helm

CGamesPlay
Member #2,559
July 2002
avatar

Pure C in console? Well, if you can do something interesting, go for it :)

Programming Questions because it felt most appropriate... It's not design, and it's more on-topic than most off-topic threads. So yes.

[append]
By the way, you know allegro.cc has precompiled binaries, right?

--
Tomasu: Every time you read this: hugging!

Ryan Patterson - <http://cgamesplay.com/>

Onewing
Member #6,152
August 2005
avatar

Quote:

By the way, you know allegro.cc has precompiled binaries, right?

Yeah, thing is I'm at work. We have linux servers, so we got the whole gcc setup, so pure C is the only way for me atm. :)

Why I'd be participating whilst at work is a topic for another day...

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Solo-Games.org | My Tech Blog: The Digital Helm

CGamesPlay
Member #2,559
July 2002
avatar

Well if you want to draw up a quick text adventure over lunch or something, it'd be good in my book. Just don't use platform-specific thingies ;)

Yeah, I'm scrambling to get soem work done now so I can take a slightly-longer-than-normal lunch to do this in :)

--
Tomasu: Every time you read this: hugging!

Ryan Patterson - <http://cgamesplay.com/>

BAF
Member #2,981
December 2002
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I'm in!

CGamesPlay
Member #2,559
July 2002
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Great, 2 entries and 1 maybe and 20 minutes left still :)

I will be making a tank game (if I haven't already said that), hopefully.

--
Tomasu: Every time you read this: hugging!

Ryan Patterson - <http://cgamesplay.com/>

yozshura
Member #7,420
June 2006
avatar

I'm also in, though I don't think an hour is long enough for me but I will try.

"Stupidity isn't punishable by death. If it was, there would be a hell of a population drop." -Anita Blake: PSN: leogorerd

Onewing
Member #6,152
August 2005
avatar

Question, is it MicroHack or MinorHack?

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Solo-Games.org | My Tech Blog: The Digital Helm

CGamesPlay
Member #2,559
July 2002
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MinorHack, Micro-BlitzHack was the original name, but I changed it :)

Okay, 3 entries and 1 maybe :)

--
Tomasu: Every time you read this: hugging!

Ryan Patterson - <http://cgamesplay.com/>

James Stanley
Member #7,275
May 2006
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What, a whole game in an hour? Count me out...

CGamesPlay
Member #2,559
July 2002
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Not a whole game, a crappy thing you throw together really fast :)

mh.win.zip - A fun game I coded between 11 p.m. December 31, 2005 and 2006. I just wanted to copyright something 2005.

--
Tomasu: Every time you read this: hugging!

Ryan Patterson - <http://cgamesplay.com/>

Richard Phipps
Member #1,632
November 2001
avatar

You could do a pong / breakout game in an hour.

Snake is another good one.

CGamesPlay
Member #2,559
July 2002
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GO!

Good luck, participants :)

--
Tomasu: Every time you read this: hugging!

Ryan Patterson - <http://cgamesplay.com/>

BAF
Member #2,981
December 2002
avatar

Snake... good idea RP. :D

Onewing
Member #6,152
August 2005
avatar

Bring it!

------------
Solo-Games.org | My Tech Blog: The Digital Helm

CGamesPlay
Member #2,559
July 2002
avatar

You're in then? Good, it will be refreshing playing a text adventure :P

Or better, a C-style-IO text action game. Those are tricky :P

--
Tomasu: Every time you read this: hugging!

Ryan Patterson - <http://cgamesplay.com/>

Onewing
Member #6,152
August 2005
avatar

I stand by what I said...bring it!

------------
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CGamesPlay
Member #2,559
July 2002
avatar

We're already 1 quarter over! I haven't even run my program for the first time yet :)

I'm looking at a tricky display method which doesn't use double buffering... because it's cool ;)

--
Tomasu: Every time you read this: hugging!

Ryan Patterson - <http://cgamesplay.com/>

Richard Phipps
Member #1,632
November 2001
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Epsi
Member #5,731
April 2005
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I would do a 2 line MMORPG.

printf("Go out of your parent's house, take a good look at the big shiny ball called "the sun" and interact with other players/NPC");
printf("Other players can be identified in that they have greasy cheetos-fingers. All others living things are NPC.");

I only ask for a 30€ monthly fee :)

___________________________________

piccolo: "soon all new 2d alegro games will be better. after i finsh my MMRPG. my game will serve as a code reference. so you can understand and grab code from."
piccolo: "just wait until my invetion comes out its going to take the wii to the next leave of game play. it will run sony and microsoft out of busness if i dont let them use it aswell."

yozshura
Member #7,420
June 2006
avatar

I am gonna have to drop out, have other stuff to do. sorry

"Stupidity isn't punishable by death. If it was, there would be a hell of a population drop." -Anita Blake: PSN: leogorerd

Richard Phipps
Member #1,632
November 2001
avatar

Hehe! Even a one hour compo is too much. :)

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