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| Zep's Dreamland: Linux complete! |
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Ultio
Member #1,336
April 2001
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It's official, the Linux port of Zep's Dreamland is now complete. It should run on most flavors of Linux without a problem. However, if you run into some strange issue that is not a specific driver related issue, please let me know. Nothing new has changed in the actual gameplay or levels for anyone who has played the Windows/OS X versions and hoping for something new. --- |
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SonShadowCat
Member #1,548
September 2001
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I'll try it out right now. Edit: WHAT?!?! No source? Bad. It won't run on my machine. Mandrake 10. You should really release source so we can compile it and increase the chance of making it work. |
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Ultio
Member #1,336
April 2001
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Doesn't run on your Mandrake 10? It ran on two other users versions of Mandrake 10. --- |
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SonShadowCat
Member #1,548
September 2001
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How am I to play without source to compile |
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Ultio
Member #1,336
April 2001
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Nope. I statically linked everything I possibly could into it (the only library is uses is Allegro anyways). I'm afraid if it doesn't run you're just out of luck! Sorry! --- |
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SonShadowCat
Member #1,548
September 2001
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Lets see how many others complain before you release it |
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Ultio
Member #1,336
April 2001
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Yeah, it will take more than every Linux user who can't play the precompiled binary; that's for sure. --- |
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SonShadowCat
Member #1,548
September 2001
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No linux fans for you. |
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Ultio
Member #1,336
April 2001
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I'll have them when the time is right to release the sourcecode, if ever. It's not my fault linux comes in about 50-million different flavors. --- |
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Kitty Cat
Member #2,815
October 2002
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Runs fine here on Gentoo. Cool game. SSC: Why doesn't it run? What errors do you get? -- |
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CGamesPlay
Member #2,559
July 2002
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Write an ebuild for it, submit it to portage, and I will install -- Ryan Patterson - <http://cgamesplay.com/> |
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SonShadowCat
Member #1,548
September 2001
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It's your fault for depriving us of your game |
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Ultio
Member #1,336
April 2001
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Glad you enjoyed it thusfar. What level did you get stuck on? --- |
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SonShadowCat
Member #1,548
September 2001
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I don't get any errors at all. It looks as if its going to start but then just quits. |
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Ultio
Member #1,336
April 2001
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SSC: Maybe it's having issues doing windowed mode? You can manually set it to load up in fullscreen mode by editing: data/settings.txt. Change the last line from 1 (windowed) to 0 (fullscreen). --- |
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Kitty Cat
Member #2,815
October 2002
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Quote: It's your fault for depriving us of your game I still would like to know what problems you were having. I don't think it's a dynamic lib problem: $ ldd ZepsDreamland
not a dynamic executable
I'd like to know in case I ever decide to release a binary for Linux. Might be a driver problem... is ZepsDreamland able to use Linux Console drivers (ie. SVGALib, fbcon, etc)? If your (Ultio's) static lib build of Allegro doesn't support them, then it won't work for us either. Same goes for any other driver. -- |
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SonShadowCat
Member #1,548
September 2001
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It does try to start in fullscreen mode. The screen goes all black as though it were about to start then crashes. |
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CGamesPlay
Member #2,559
July 2002
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ebuild is gentoo's package construction/management system. It handle dependencies, source compilation, etc. Allegro 4.1.17's ebuild:
So..... it looks like it's got functions for the various tasks involved.... Let's try a binary ebuild, since that's what you'll be using. Firefox 1.0's ebuild:
Meh. This might help, might not. Looks like you'll need to know bash to do this. Anyways, I haven't really got time to mess with it, sorry. -- Ryan Patterson - <http://cgamesplay.com/> |
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Ultio
Member #1,336
April 2001
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I have no idea about Linux Console drivers. I'm not that Linux oriented, to be honest. --- |
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Nivoc
Member #5,383
January 2005
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It runs perfectly on my slackware 10. except the editor. I get this error: Error initialising sound system ----------- |
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Richard Phipps
Member #1,632
November 2001
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Is anything being done in the Linux world to resolve these kind of problems? Some kind of framework to integrate different linux versions for example? As in the way DirectX and OpenGL try to make a common method regardless of the actual gfx board used. |
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Rampage
Member #3,035
December 2002
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Yes, the Linux Standard Base. -R |
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Richard Phipps
Member #1,632
November 2001
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Ok.. So is it not being used much yet then? |
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Rampage
Member #3,035
December 2002
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I don't think so. Many developers are not aware of its existence. TANSTAAFL: The freedom to install exactly what you want costs you the easy compatibility -R |
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jamal
Member #3,326
March 2003
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Works on my mandrake 9.2. I can hear sound, but no music ... EDIT: Level editor works perfectly |
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