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Depot Games: WarCommand: Fantasy Battles III

Current Version: 3.01

Project Status: Completed

Highest Popularity: #2 during March 2006

Links: Web Site, Game package (for updating, 6MB)

Category: Strategy

Developers: Hyvärinen

Ports: Windows

Source Code: Not Available

Author's Description: WarCommand: Fantasy Battles III is a real-time strategy game with much similaties but also many differences to WarCraft (tm) series. WCFB concentrates more on tactical combat rather than just rushing the enemy with large forces. WCFB's sprites and MIDI songs are made by us, but the sound effects are from WarCraft II.

Downloads

Name Comments Size Date
WCFB3Full.exe Full package (game and DLLs, 8MB) 7,965,131 11/23/2005 9:38 PM

What's New:

3.01
- Trigger function system updated to version 1.1. Added conditional statements and function sequences
- Fixed issues with tile details dialog in map editor
- Added properties "runfunc_hitground" and "runfunc_hitunit" to weapons
- Added some new trigger functions
- Training units from multiple structures simultaneously should work now
- Updated RPG edition to v1.41 (see Whatsnew_RPG.htm)
- Updated UltraGUI to version 1.1.1 (fixes numberbox controls)

Screenshots
Map: "Duel", Race: Undead
Map: "Duel", Race: Undead
Public Opinion
Overall Rating: 8.0
  • 8A fairley complete RTS. There is however a large slowdown when the sprites rotate. My frames go from 60 to about 10.
The Developer
Hyvärinen
HyvärinenI'm a student at the University of Helsinki and I make applications and games at my free time. My most important hobby is programming but I also like to excercise and watch TV, so it's not just the computers all the time. (View Profile)