Depot Games: Kitten Kerfuffle
Links: Web Site
Developers: Eric Johnson
Number of Players:
Assume the role of Nini, a mother cat who has lost her kittens. You have until nightfall to find all ten of your kittens, lest they will succumb to below freezing temperatures overnight. Will you find them all in time?
Kitten Kerfuffle was created for Mark Oates during KrampusHack 2016.
||Linux binary 64-bit
||12/31/2016 10:09 PM
||Linux binary 64-bit version 1.1
||01/03/2017 2:02 PM
||Source code and assets
||12/31/2016 10:13 PM
||Source code and assets version 1.1
||01/03/2017 2:05 PM
||Windows binary 64-bit
||12/31/2016 10:08 PM
||Windows binary 64 bit version 1.1
||01/03/2017 2:04 PM
An in-game score counter has been added, which increases each time an entity is destroyed or collected. Scores listed below:
Brown tree - 5 points
Green tree - 10 points
Mushroom - 15 points
Kitten - 250 points
Each additional entity destroyed in a single meow results in a multiplier bonus. For example, if three entities are destroyed simultaneously, the resulting score will be the sum of the individual entities multiplied by three.
Likewise, a time bonus was added to the final score upon winning the game. The faster you find all of the kittens, the higher your score will be. There is no time bonus awarded upon losing.
Finally, a vaporized "shadow" of each destructible entity was added. Destroy a tree or a mushroom and its shadowy silhouette will remain. This was added in an attempt to break up the monotony of the landscape, though I am not sure that I am completely satisfied with it.
Furthermore, the windows binary is no longer accompanied by a pesky console.
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