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Depot Games: F.S.A. (Flying Saucers Attack)

Current Version: 1.20h

Project Status: Completed

Highest Popularity: #18 during January 2010

Links: Web Site

Category: Arcade

Developers: Dennis

Number of Players: 1

Ports: Windows

Source Code: Available

Author's Description: F.U.G.A.(Fliegende Untertassen greifen an) aka
F.S.A.(Flying Saucers Attack)
is some kind of a mixture between two old Atari2600
games. It comes in german and english language.

Gameplay:
You'll see a screen with your city that you have to
save against 30 Alien attackwaves in three different
difficulty levels.
You shoot attacking UFOs with two cannons positioned
at the left and right borders of the screen.
The UFOs will first bomb away all your buildings then
send in little green men to dig tunnels to blow your
cannons which results in a gameover.
Have fun!

Downloads

Name Comments Size Date
fuga120h.zip 2,410,827 07/31/2015 7:24 AM

What's New:

1.20h
(V.1.20h)
-re-release (3rd of Oct. 2014 and 6th of Oct. 2014)
-replaced third-party sound effects with selfmade effects
-put the project under a new LICENSE (MIT and CC BY-SA 4.0)
-removed mouse range restrictions in menues and game


1.20g(fix)
(V.1.20g)fix
Development time: about 3 hours (24th Jan. 2010)
-recompiled using VS2008
-also runs under Windows 7 now


1.20f(fix)
-recompiled, using Allegro4.2.2
-game does not simply crash anymore at startup in case the .DAT file was not loaded successfully
-also runs under WinXP 64bit now

1.20(upd)
Update and Fix
Development time: another few days (in March 2005)
+Appearance changes:
-InGame...uhm..."Music" added
(don't panic, can be switched off!)
-Menue-FONT and InGame-FONTs adjusted
-Mouse support for menues added
-darkened, discolored titlescreen as Story-,Instructions-,Top10 background
-InGame background improved (with sidescrolling starfield)
-Music and SwapStereo options now accessible through the menue
-DUMB and Allegro logos,homepages integrated on titlescreen
+Technical changes:
-rare gameobject(Shot) disappearing BUG resolved
-incorrect programme-shutdown BUG resolved
-now using Allegro v4.1.8(wip)(previously v4.0.3)
-now using DUMB v.0.9.2 for "music"playback

1.10(upd)
Gameplay Update and Fix
Development time: a few days (in March 2005)
Gameplay/Appearance changes:
-new Titlescreen
-new (better readable) FONT
-scoring is now also based on difficulty
-shooting doesn't cost points anymore
-difficulty is overall and in detail more challenging
-(you only have one cannon in hard mode)
-Survivalbonus added
-Hit-ratio and Accuracybonus added
-Cannon overheating added
-difficulty, hit-ratio and reached wave are shown in the Top10
-silly JOKE MODE added (press j in titlescreen)
technical changes:
-"alleg40.dll" Technical Note added to manual
-Taskswitch issue (hopefully) resolved
-Attackwave+1 BUG at "win game" resolved
-collisions-inaccuracy resolved
-Free gameobjects are found faster through QAD-Stacks
-Swap stereo channels (press s in titlescreen)

1.05(fix)
aug 27th 2003 V.1.05(final fixed):
NOW ALL YOU NEED IS IN ONE FILE!
-i fixed the sourcecode to compile under MSVC++6.0
with allegro4.0
(dos and linux support dropped
but there shouldn't be a problem to compile for these)
-minor bug removed and player bullet speed lightly increased

Screenshots
screenshot
screenshot
Public Opinion
Overall Rating: 8.0
  • 8Excellent, very clean game. Some unique aspects for a missile command type game. Sound effects and music were good too.
  • 6If missilce command would have been invented on a 16 bit video game console, this is how it might have looked :) The gameplay is pretty straigh forward, but you'll have practice a bit before you master it. I missed music and mouse support for the ingame menus. Besides that - it's a great way to waste some time, so download it, and give it a try :)
  • 8Great graphics, lovely animation. Music and a better menu would be nice. Gameplay is fun for a while, but more variation is needed. Maybe a way to rebuild the base? A two player mode, where players control one cannon each, might have be fun.
The Developer
Dennis
DennisDennis inter-is. (View Profile)