Depot Games: Evolight
Links: Web Site
, v1.65 Windows Binary
, v1.65 Source only(tar.gz)
Category: Space Shooters
This is a simple 2D space shooter that i made as a collage project. Its quite simple and in C. Ive ported it from Linux to Windows. Its also very Small package.
Its opensource under the GNU GPL so... use it, copy it, change it, eat it... i dont care. Just as long as you say originaly done by Dennis Dyryden somwhere that the public can find.
+ End of the game!!
+ Powerups(health, shot upgrade and $)
+ Removed BGUI2 dependancy as i wasnt using any of its good fetures.
+ Win32 binary's small fixes to the docs.
+ Fixed mingw32 makefile.
+ Fully working menu system all debuged nicely(as far as i can see) =).
+ New explosions! Still using allegro blending functions though so not as fast as if i used fblend.
+ New aliean sprites and updates to the docs.
+ Bug fixes and code cleanups.
New stuff & Fix'z
+ Added dos makefile
+ Fixed Mingw makefile
+ Added a bgui2 menuing system
+ Added alot of cool gfx and explosions.
+ Ability to change between windowed and full screen.
- Some of the menuing system is nackered atm will be fixed in the next Version(i hope).
The package now is about 400k source (+gfx and datafiles). Alot has changed and there will be more to come i hope :).
Overall Rating: 5.0
- Sound is nice. There are some ok graphics, but the mix of 2D and 3D sprites doesn't look too good. Gameplay is poor. It reminds me of the Allegro demo game. After playing for a while, a text box appeared at which point I could press space to cycle through three different messages. I have no idea why this text was suddenly being displayed, as I don't think I had died and they weren't game over messages anyway. I couldn't go back to the game, but pressing Escape got me to the menu.
- A good start but still needs a lot of work as there isn't much content yet...