Depot Games: Alliance
#4 during May 2006
Links: Web Site
Real time strategy similar to StarCraft.
About 600k of pure c + lots of scripts.
You can use it to create other games
by editing the scripts..
||11/23/2005 9:13 PM
||11/23/2005 9:26 PM
@ Changed the interface a little bit.
! Fixed many small bugs. I dont really remenber all of them :(
! Fixed bullets and explosions showing when the unit was invisible.
# Added memory display (it used to work under DOS). The game now tries to free some memory at startup by allocating chunks of 1mb and freeing them.
! Fixed a memory leakage. When loading a map, it used to first create a small map (2048x2048) and then load the map file. It never freed the small map.
! Fixed another bug related to sprite cacheing code. flush_sprite_cache was being called with a wrong argument.
! Fixed big sprite cacheing bug. I used destroy_rle sprite to free the cache mem. I dont know why but it generated a page fault... Now i use free.
# Added antialised font routines. Ripped from allegttf. Used for GUI
Overall Rating: 8.6
- A decent tech demo. It's hard to tell whether the finished game will be fun.
- I like it, nice but ANNOYING mouse. Please make it finished, i think it will be better than Stracraft ;)
- this is a great game, well will be when its done, a two player mode will make it nion complete now, just a bit of tieing up of loose ends and its done! good work