Low level function to update a dialog player.
Updates the status of a dialog object returned by init_dialog(). Returns
TRUE if the dialog is still active, or FALSE if it has terminated. Upon a
return value of FALSE, it is up to you whether to call shutdown_dialog()
or to continue execution. The object that requested the exit can be
determined from the player->obj field.
The following threads each have code containing this keyword:
Note: You can click on the numbers to jump directly to the posts that reference this page.
The following projects include source code containing this keyword: